Modifiers not Working In-game

Toussaint10326

Chieftain
Joined
Jul 28, 2017
Messages
84
Location
United States
The modifier I am talking about is one that will increase the adjacency bonus from Coastal tiles. The game loads in just fine, but the districts do not earn any extra Yields when they are placed next to these Coastal Tiles. Is there an issue with my modifiers?

Code:
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-- Traits          
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INSERT INTO Traits              
        (TraitType,                                                    Name,                                                    Description)
VALUES    ('TRAIT_CIVILIZATION_TOUSSAINT_PHOE_HERITAGE',                'LOC_TRAIT_CIVILIZATION_TOUSSAINT_PHOE_HERITAGE_NAME',  'LOC_TRAIT_CIVILIZATION_TOUSSAINT_PHOE_HERITAGE_DESCRIPTION'),
        ('TRAIT_CIVILIZATION_UNIT_TOUSSAINT_AFRICAN_ELEPHANT',        'LOC_UNIT_TOUSSAINT_AFRICAN_ELEPHANT_NAME',                'LOC_UNIT_TOUSSAINT_AFRICAN_ELEPHANT_DESCRIPTION'),          
        ('TRAIT_CIVILIZATION_UNIT_TOUSSAINT_QUINQUEREME',            'LOC_UNIT_TOUSSAINT_QUINQUEREME_NAME',                    'LOC_UNIT_TOUSSAINT_QUINQUEREME_DESCRIPTION');          
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-- TraitModifiers      
--------------------------------------------------------------------------------------------------------------------------          
INSERT INTO TraitModifiers          
        (TraitType,                                            ModifierId)
VALUES    ('TRAIT_CIVILIZATION_TOUSSAINT_PHOE_HERITAGE',        'TOUSSAINT_TRAIT_COASTAL_COMMHUB'),
        ('TRAIT_CIVILIZATION_TOUSSAINT_PHOE_HERITAGE',        'TOUSSAINT_TRAIT_COASTAL_CAMPUS');                                                                              
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-- Modifiers
--------------------------------------------------------------------------------------------------------------------------
INSERT INTO Modifiers  
        (ModifierId,                                                ModifierType)
VALUES    ('TOUSSAINT_TRAIT_COASTAL_COMMHUB',                            'MODIFIER_PLAYER_CITIES_TERRAIN_ADJACENCY'),
        ('TOUSSAINT_TRAIT_COASTAL_CAMPUS',                            'MODIFIER_PLAYER_CITIES_TERRAIN_ADJACENCY');        
--------------------------------------------------------------------------------------------------------------------------
-- ModifierArguments
--------------------------------------------------------------------------------------------------------------------------
INSERT INTO ModifierArguments
        (ModifierId,                                                Name,                        Value)
VALUES    ('TOUSSAINT_TRAIT_COASTAL_COMMHUB',                           'Amount',                    '1'),
        ('TOUSSAINT_TRAIT_COASTAL_COMMHUB',                           'DistrictType',                'DISTRICT_COMMERCIAL_HUB'),
        ('TOUSSAINT_TRAIT_COASTAL_COMMHUB',                           'TerrainType',                'TERRAIN_COAST'),
        ('TOUSSAINT_TRAIT_COASTAL_COMMHUB',                           'YieldType',                    'YIELD_GOLD'),
        ('TOUSSAINT_TRAIT_COASTAL_CAMPUS',                           'Amount',                    '1'),
        ('TOUSSAINT_TRAIT_COASTAL_CAMPUS',                           'DistrictType',                'DISTRICT_CAMPUS'),
        ('TOUSSAINT_TRAIT_COASTAL_CAMPUS',                           'TerrainType',                'TERRAIN_COAST'),
        ('TOUSSAINT_TRAIT_COASTAL_CAMPUS',                           'YieldType',                    'YIELD_SCIENCE');

Now that I think about it that ModifierType seems wrong. Again, any information is helpful.
 
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