- Feb 20, 2014
Some of the balance changes to K-Mod I recently proposed in the main thread attracted a bit of interest, which motivated me enough to turn my ideas into a modest "modmod" of K-Mod, version 0.01 of which I am now, with generous permission from Karadoc, happy to present to you. Perhaps some of you will enjoy it, maybe some of the changes will find their way into a future version of K-Mod, but what I'm really hoping to achieve with this is to kick start a discussion about how Civ4 in general and K-Mod in particular could be improved without expanding the game with additional content.
Spoiler K-Mod-Z_readme.txt :
Spoiler K-Mod-Z_changelog.txt :