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Modular Units In BTS How do I do it?

Discussion in 'Civ4 - World of Civilization' started by Healz, Jan 26, 2010.

  1. Healz

    Healz General

    Jun 11, 2002
    Maryborough, Australia
    Now I realize there is a thread for requesting tutorials and how-to-dos in the Creation and Customization thread. My problem is that no-one seems to be able to tell me exactly how to do the coding for adding in modular units without adding in new civs. I thought one of your contributors could give me some information about this and maybe turn into a tutorial for others like me that may have units we like that don't exist in WOC.
    Thank-you, Healz.
  2. mamba

    mamba Deity

    Aug 23, 2007
    Ok, basically there are two separate things which you could mean here imo

    a) create a new unit entirely, like e.g. a stealth fighter (new unit class, new unit, new unit art, available to all civs)

    b) use a different graphic for an existing unit and civ like a mayan swordsman

    I assume you mean b) as a) is no different from what you would do in regular modular CIV, so I will answer b) :)

    - you define the unit art as in modular CIV
    - you create a CIV4UnitArtStyleTypeInfos.xml just for that unit art and civ

    Example :

    Spoiler :

    I hope this is what you were looking for ;)
  3. Healz

    Healz General

    Jun 11, 2002
    Maryborough, Australia
    Exactly, thank-you. That is exactly the information I need to know, thank-you.
  4. V3N0M

    V3N0M Warlord

    Sep 5, 2007
    copied and pasted the modularloadingcontrols schema into the leaderheads module directory. Now the new leaders are not loaded at all. Is there anything in the file I need to edit?

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