obsolete
Deity
One thing that this game reminds me of, over in the general forum there is another thread on the worst UU in the game. Some people are nominating the Jag as the worst unit in the game, LOL.
Ohhh, but a wounded unit is doubly-vulnerable in a fight, as not only does it take less successful "hits" from the opposing unit for the wounded unit to die, but it also fights at a weaker level, since, the last that I heard, a unit's comat strength when wounded averages both its full health strength level and its current strength level.he had over 4 strength
Sarcastic voice: I hearby revoke any successes that you have had in CIV where your combat odds of success were less than 89%.After I lost on 12% odds jaguar against barb warrior I came to conclusion i really hate this combat system...
I am really happy that in CiV they tried to change it (and one of things that is better)...
A cottage is +1 commerce. A rep scientist is +6 beakers.
Yes, a River connection fully within your Cultural Borders can give you a Trade Route connection before you learn Sailing.I made sure to settle towards the south soon enough and first settled near the corn/pigs/ivory on the river. Without sailing and roads it still was connected right away. I don't understand the mechanics behind it, but I guess it has something to do with being connected through cultural borders?
Say, what's the story on Woodsman III vs Medic III?
For example, if I have a Jaguar with Woodsman III, would having a different unit with Medic promotions in the same square stack in terms of healing, or does the Woodsman III promotion have to be on the exact same unit that has the Medic promos?
Let's say that I get a Great General. Would I be better served to make a Medic III Jaguar that doesn't have sufficient experience to hit Woodsman III, or would it be better to make one that is Woodsman III but only Medic I?
What about Medic III (and some other promos, but not enough to also get Woodsman III) vs Woodsman III plus Medic II?
Fierabras - With caste, pyramids and a bunch of cities you can get your beakers up quick with scientists - but obviously you have to balance it with growth. Heck even without pyramids scientists can be a boost before cottages catch up, but getting to caste is typically the bottleneck.
It sounds like you did alright! Certainly, you learned some things, which is a lot easier to do if you try out the game, as opposed to simply lurking and reading about others' adventures.Well this monarch/emperor player gave the second round a whirl, but it didn't go particularly well.