Build2Much
Warlord
- Joined
- Jul 10, 2024
- Messages
- 124
I finally got around to starting this one (immortal) and I’m at t81(850BC). I don’t want to steal the thread from @Leason but I have a quick question on “best practices” at this point.
Spoiler :
SIP, settled Memphis 3E,2S on the river. Built War Chariots, killed Korea, took 3 cities (auto razed 4th). Just took a Barb city to block off Zara. 6 total cities.
Teched AH>Mining>Pottery>BW>Writing>Math>Mysticism
Traded Math for Alphabet (partial tech) and IW - 2 different trades. I am 3 or 4 turns from Currency, plenty of commerce.
1. I have a settler coming out. Plan to settle stone and go for Mids in Thebes with lots of chops. Only happiness available is Elephants if i tech hunting. Sound reasonable?
2. Seoul is a holy city. I’m going to push out a prophet there. Would I be taking a very unnecessary chance converting to Hinduism? Others are either in Judaism or Confucianism.
Teched AH>Mining>Pottery>BW>Writing>Math>Mysticism
Traded Math for Alphabet (partial tech) and IW - 2 different trades. I am 3 or 4 turns from Currency, plenty of commerce.
1. I have a settler coming out. Plan to settle stone and go for Mids in Thebes with lots of chops. Only happiness available is Elephants if i tech hunting. Sound reasonable?
2. Seoul is a holy city. I’m going to push out a prophet there. Would I be taking a very unnecessary chance converting to Hinduism? Others are either in Judaism or Confucianism.
shrine would be, but for this you would have to work at spreading your religion. Basically, you need 1 GP, 1 monastery, and missionaries. If we compare against building wealth, a missionary pays back in 40 turns, or 32 turns with a market in the shrine city. That is roughly comparable to a courthouse, neglecting the monastery and great prophet. The great prophet comes at a cost of another great person, lets say a scientist. That adds philo as a loss.
in general, unless super early. It just pays back way too slow. Comparing it to an instant 1300