Hello everyone,
this is my second attempt on finishing the game on impossible. Again, I am playing Demolith, game settings are impossible, 8 players, pre-warp, events on, Antarans attack, huge. My goals this game are:
1) Survive
2) Win (by Galactic Council vote)
My race picks look like this:
I'm not going to rush Orion this game, so I thought playing with GRHW/RHW instead of artifacts would be of more use, especially if my home system hadn't any nice planets. I took the malus on ship attack this time, because I'm going to use mostly missile boats until mid or late game when I have some good computers around to compensate for this.
Universe looks like this:
Phew, my homeworld's system does suck! No asteroid, just one another planet, which is large & radiated with 5 pop and normal minerals.
I started by putting seven pop on research and kept 1 on housing. I quickly had research labs, followed by automated factories and a colony base in turn 26. In turn 56, my colony ship to the yellow star on my right arrived and I colonised a huge (8 pop) rich heavy-G ocean. Next thing to do was researching onto Mercs and build a few ships to take an ultra-rich low-G large (pop 18) terran world orbiting the orange star to my upper left, guarded by a space dragon.
By turn 107, I made first contact:
It's the Humans! And they have +2 food production as bonus this time. Nothing to worry about. They are to my left and within attack-range, if I take this precious dragon-star *g*
Which made me do worry was the next contact, just 4 turns later. It's the Coids to my right, stretching their empire upwards at the galaxy's edge to the middle. And they are some serious über-race this time:
Well, at least the Coids don't have Unification...
They will become a problem on my way to winning the vote. And I'll have to watch my back be very careful with such neighbours.
By turn 135 I had the first two missile boats, killed the dragon and colonised my first good planet. Scouting from there revealed another jewel:
Having a few ships and disliking Humans in general, I decided to go on conquest and incorporate the Humans into my empire. They make good researchers and have at least two ultra-rich planets, even though medium-sized and high-G.
It's turn 175 now and the situation looks like this:
I took the first Human world effortless. But although I've researched Neuroscanners and telepathic training and have at least 5 defensive agents, the Coids stole Zort-armour from me, which in turn got to the humans. In matters of their ships, this is not a problem, but in matters of invading their planets this is just exhausting. I need loads of troop transporters now because of my -ground combat. Additionally, I'm going to get rid of the space crystal and colonise this planet.
I've almost completed researching EMG, fast missile racks are only a step away and then there's terraforming, so that I can start using my (and the Human's) planets' potential and close the pop-gap to other empires like the Coids or the Meklars.
Quite boring so far and I have the feeling that I'm quite slow, too. But there were no problems so far, so I guess, I'm doing fine.
_n0cx
this is my second attempt on finishing the game on impossible. Again, I am playing Demolith, game settings are impossible, 8 players, pre-warp, events on, Antarans attack, huge. My goals this game are:
1) Survive
2) Win (by Galactic Council vote)
My race picks look like this:

I'm not going to rush Orion this game, so I thought playing with GRHW/RHW instead of artifacts would be of more use, especially if my home system hadn't any nice planets. I took the malus on ship attack this time, because I'm going to use mostly missile boats until mid or late game when I have some good computers around to compensate for this.
Universe looks like this:

Phew, my homeworld's system does suck! No asteroid, just one another planet, which is large & radiated with 5 pop and normal minerals.
I started by putting seven pop on research and kept 1 on housing. I quickly had research labs, followed by automated factories and a colony base in turn 26. In turn 56, my colony ship to the yellow star on my right arrived and I colonised a huge (8 pop) rich heavy-G ocean. Next thing to do was researching onto Mercs and build a few ships to take an ultra-rich low-G large (pop 18) terran world orbiting the orange star to my upper left, guarded by a space dragon.
By turn 107, I made first contact:

It's the Humans! And they have +2 food production as bonus this time. Nothing to worry about. They are to my left and within attack-range, if I take this precious dragon-star *g*
Which made me do worry was the next contact, just 4 turns later. It's the Coids to my right, stretching their empire upwards at the galaxy's edge to the middle. And they are some serious über-race this time:

Well, at least the Coids don't have Unification...

They will become a problem on my way to winning the vote. And I'll have to watch my back be very careful with such neighbours.
By turn 135 I had the first two missile boats, killed the dragon and colonised my first good planet. Scouting from there revealed another jewel:

Having a few ships and disliking Humans in general, I decided to go on conquest and incorporate the Humans into my empire. They make good researchers and have at least two ultra-rich planets, even though medium-sized and high-G.
It's turn 175 now and the situation looks like this:
Spoiler :


I took the first Human world effortless. But although I've researched Neuroscanners and telepathic training and have at least 5 defensive agents, the Coids stole Zort-armour from me, which in turn got to the humans. In matters of their ships, this is not a problem, but in matters of invading their planets this is just exhausting. I need loads of troop transporters now because of my -ground combat. Additionally, I'm going to get rid of the space crystal and colonise this planet.
I've almost completed researching EMG, fast missile racks are only a step away and then there's terraforming, so that I can start using my (and the Human's) planets' potential and close the pop-gap to other empires like the Coids or the Meklars.
Quite boring so far and I have the feeling that I'm quite slow, too. But there were no problems so far, so I guess, I'm doing fine.
_n0cx