guspasho
Prince
- Joined
- Apr 5, 2005
- Messages
- 367
Where should I build my cities? I've been practicing different strategies with this start and after watching Potato McWhiskey's YouTube about choosing city locations I tried different locations for Rome and I found the plains hill works best, but I'm still stumped for afterward. (Obviously I need to clear out that barb camp.)
I marked the screenshot with pins so I could identify what I thought are the most important tiles to consider for settling. Potato recommends settling in the 4th-5th rings around your capital, so I put down hexagon pins to mark the 5th ring around Rome. The plus-sign pins mark tiles with 4+ food/production, and the hill tiles are highlighted by the map search (awesome feature - visible hills!) The city center pins are some city locations that I'm eyeballing.
But the pinned city location in the 4th ring from Rome doesn't look like a good city location. In fact, I don't see any good locations in the 4th-5th rings. Rome only has three hills, including the one it sits on, and not enough good tiles to share with closely-packed cities. There are few hills and few 4+ yield tiles in the 4th-5th rings around Rome too. However, there are plentiful hills and high-yield tiles beyond the 6-ring to the west and the south. I'd have to settle out of reach of the trade routes and fill in the 4th ring around Rome later. So does this map lend itself to forward settling and then filling in?
I marked another city location I like based on its proximity to the flood plains, diamonds, and high yield tiles because it's a good site for Pyramids, but it's 7 tiles away from Rome. There's no one nearby to rush and legions don't need iron, and I have tons of room to expand into, so I'm thinking peaceful REX and building Pyramids for the extra builder charges. I know from cheating (trying previous strategies on this start) that there's no desert nearby except that one flood plains tile near the diamonds to the SW. I don't know if Pyramids is a smart play for my second city but I think I could be safe from barbs with one or two more warriors from Rome until my third city can start pumping out units. With free monuments maybe I could have Serfdom and 6-charge builders by the time Pyramids are complete, and since it appears that each builder costs more than the last, this could save me a huge amount of cogs in the long term.
What do you think? Where should I settle? Is this start a poor candidate for building densely? Thanks in advance!
(Savegame file is from Vanilla Civ 6 for iPad, with all DLC civs. I have no idea if you will be able to load it.)
I marked the screenshot with pins so I could identify what I thought are the most important tiles to consider for settling. Potato recommends settling in the 4th-5th rings around your capital, so I put down hexagon pins to mark the 5th ring around Rome. The plus-sign pins mark tiles with 4+ food/production, and the hill tiles are highlighted by the map search (awesome feature - visible hills!) The city center pins are some city locations that I'm eyeballing.
But the pinned city location in the 4th ring from Rome doesn't look like a good city location. In fact, I don't see any good locations in the 4th-5th rings. Rome only has three hills, including the one it sits on, and not enough good tiles to share with closely-packed cities. There are few hills and few 4+ yield tiles in the 4th-5th rings around Rome too. However, there are plentiful hills and high-yield tiles beyond the 6-ring to the west and the south. I'd have to settle out of reach of the trade routes and fill in the 4th ring around Rome later. So does this map lend itself to forward settling and then filling in?
I marked another city location I like based on its proximity to the flood plains, diamonds, and high yield tiles because it's a good site for Pyramids, but it's 7 tiles away from Rome. There's no one nearby to rush and legions don't need iron, and I have tons of room to expand into, so I'm thinking peaceful REX and building Pyramids for the extra builder charges. I know from cheating (trying previous strategies on this start) that there's no desert nearby except that one flood plains tile near the diamonds to the SW. I don't know if Pyramids is a smart play for my second city but I think I could be safe from barbs with one or two more warriors from Rome until my third city can start pumping out units. With free monuments maybe I could have Serfdom and 6-charge builders by the time Pyramids are complete, and since it appears that each builder costs more than the last, this could save me a huge amount of cogs in the long term.
What do you think? Where should I settle? Is this start a poor candidate for building densely? Thanks in advance!
(Savegame file is from Vanilla Civ 6 for iPad, with all DLC civs. I have no idea if you will be able to load it.)