On GL's
I've been thinking a lot about Great Leaders lately. Many people have complained about GL's and their usefulness in Civ3.
Here's my idea: We get GL's as normal from an Elite victory. These GL's themselves have skills when creating an army - such as a plus one to attack, plus one to defend, plus one to movement, plus one to bombard, etc...
Any unit added to that army gains the advantage that the GL possesses.
Lets take this further. Say the GL's start out only with the ability to group units. If that GL's army attacks another army there is a chance that the advantage will increase. That is, If Red Army A attacks Blue Army B and Army A wins, there is a chance that Army A will gain a Plus One in all future attacks. Furthermore, if Army B wins, then there is a chance that Army B will gain a plus one in all future defenses.
Benefits: Obviously the enhancement to units is a benefit. Furthermore, the armies will have personalities. Imagine as the Russians seeing newsflashes popping up every few turns telling of the Roman General Hadrian's army winning another battle against the Americans. Or a news flash that Hadrian has just been defeated by Patton near Veii. This is great storytelling!
Furthermore, I like the idea that units may be added/removed from Armies. I've thought and thought about this. Would many of the people who complain that GL's should only be used for Wonders say the same if they could load/unload?
Also, while armies may be built in cities later in the game, they should not get the same benefits as the GL's army.
I've been thinking a lot about Great Leaders lately. Many people have complained about GL's and their usefulness in Civ3.
Here's my idea: We get GL's as normal from an Elite victory. These GL's themselves have skills when creating an army - such as a plus one to attack, plus one to defend, plus one to movement, plus one to bombard, etc...
Any unit added to that army gains the advantage that the GL possesses.
Lets take this further. Say the GL's start out only with the ability to group units. If that GL's army attacks another army there is a chance that the advantage will increase. That is, If Red Army A attacks Blue Army B and Army A wins, there is a chance that Army A will gain a Plus One in all future attacks. Furthermore, if Army B wins, then there is a chance that Army B will gain a plus one in all future defenses.
Benefits: Obviously the enhancement to units is a benefit. Furthermore, the armies will have personalities. Imagine as the Russians seeing newsflashes popping up every few turns telling of the Roman General Hadrian's army winning another battle against the Americans. Or a news flash that Hadrian has just been defeated by Patton near Veii. This is great storytelling!
Furthermore, I like the idea that units may be added/removed from Armies. I've thought and thought about this. Would many of the people who complain that GL's should only be used for Wonders say the same if they could load/unload?
Also, while armies may be built in cities later in the game, they should not get the same benefits as the GL's army.