More realistic units

douche_bag

can't change my name now
Joined
Aug 7, 2004
Messages
148
Location
Mission B.C
I don't know if someone has mentioned this already but in civ 4 they should have more realistic unit formations.for example 1 health bar should represent one soilder so if you had a veteran Infantry built and attacked someone the animation should show 4 troops attacking at once.Kind of like rise of nations.
Then when you lose one hit point,1 soilder would die and so on.But I don't think this should apply for artilliery,cavalry,tanks,planes or missles. . .just foot units. . .
 
No because they have yet to put down how much each unit represent, for instance an infantry man represents a division however a battleship represents one or two of that ship
 
Nah. Seems like unnecessary fluff to me. If you want to see more than one soldier in your units, download multi-unit graphics and mod your Civ.
 
But unnecessary fluff takes programmer's time and means something more important/necessary will not be developed. BTW, responding to your own post with a completely meaningless post two minutes after the original can be considered spam.
 
I've always thought of units to be large numbers of troops (hundreds or thousands of men depending on the scale of the map/scenario), not individuals.
 
Very lame idea, if you change it from 1 man in a unit to 3 or 4 men in a unit you really haven't done much in the way of improving the game if you even consider this an improvment. You could always just download a modpack as Horadrim suggested, you can get them right here at civfanatics. And for an off topic note your name is actually spelled dousche bag and not douche bag unless you meant to spell it differently of course.
 
Well if its just like multi unit graphics could someone tell me get them to work in the editor?I have a buch already but I dont know how to make them work
 
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