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More Than 100% ???

binhthuy71

Emperor
Joined
Nov 3, 2003
Messages
1,887
Location
Southern California foothills
Can someone explain how I'm able to have Research at 70% and Culture at 30% and still have 58 gpt left over? This was after I built Wall Street and I had leftover gpt for the rest of the game, sometimes more but never less than 58gpt.
Leader: Asoka
Civics: Free Speech, Emancipation, Environmentalism, Free Religion.
Resources: Gold (2), Silver, Cows, Clams (2), Fish (3), Corn (2), Wheat, Coal, Oil, Aluminum, Uranium.
I had two rivers with their banks heavily cottaged.
I'd built Wall Street (And settled two Great Merchants and one Great Prophet in my Wall Street city) but no Corporations. I had Customs Houses in 3/4 of my coastal cities.
My State Religion was Judaism and I built Temples in all cities and as many Synagogues as I could. Yes, I'd built the Spiral Minaret.
I attached a screen shot in case that might help someone come up with the why of this.
 

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  • Money.jpg
    Money.jpg
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A screenshot of the Economy screen would probably be more illustrative. ;)

There are so many things you could be getting money from. One you possibly have forgotten is gpt from trades. That particular source of income shocks me momentarily because you get it even when in anarchy!

Your slider being 0% gold just means no commerce is being converted to gold. There are of course numerous other ways to get straight up gold.
 
As PoM states, there are numerous possible causes. Gold income from buildings (caused by events, wonders, etc), income from specialists, or trade deals with other civs are the sources I can think of off the top of my head.
 
What year is it? Game looks won.
I took the screenie sometime in the late 1700's. Another civ had declared war on me and I noticed the odd economic situation when I glanced up at the corner to see how much gold I had on hand. The civ that declared had Riflemen and some Cavalry but most of their units were from the last era. I had Infantry and Tank - although not that many when the war began. I'd saved the Forbidden Palace just for such an occasion and built it "over there" after I defeated them.
Won a Cultural Victory (Which is what I a was playing for) in 1898, seven turns after launching the Space Ship.

PieceOfMind: I was under the mis-impression that all income was simply dumped into the same bucket and then all of the costs were deducted from that. Clearly, it's not that simple.
One addendum: In all, I founded three religions just because the tech path I was following gave me the other two. I managed enough Great Prophets to have Holy cities for all three and I built Temples for my State Religion in every city. In addition, I eventually built enough Temples for the other two to enable me to build a Synagogue, Mosque and Mandir in my three Culture cities. I had at least one Temple, a Theater and a Mossoleum (+2 :), among other things) in every city and Coliseums in most of them by the end of the game. I zeroed the Research slider and maxed Culture right after researching the first Future Tech ( Needed that one because Health was becoming a problem) with the result that my people were really, really happy when the game ended. ;)

EDIT: phungus420. You're right: I had preplanned the location of my National Park City so that it was quickly knee-deep in Forest Preserve improvements. I had numerous Merchant Specialists there.
 
That percentage only covers your commerce. If you have enough wealth coming to you directly rather than as commerce, then you may be able to cover the maintenance costs each round with that and still have some left over. In your cast the most likely candidates for giving you all this wealth are the Spiral Minaret, the settled Great Merchants/Prophet, and any merchant or priest specialists you may have.

Other possible sources of direct wealth include shrines, trades and events.

Edit: I see from your 2nd post you had a bunch of shrines as well. In that case, I'd be surprised if you couldn't run your sliders at 100%.
 
Shrines and Corporate HQs give you money independent of the sliders. Sometimes quite a lot, especially when multiplied by Wall Street, Banks, etc.

As noted, if you are receiving money in trade, that's also independent of the sliders (and multipliers).
 
Shrines and Corporate HQs give you money independent of the sliders. Sometimes quite a lot, especially when multiplied by Wall Street, Banks, etc.

As noted, if you are receiving money in trade, that's also independent of the sliders (and multipliers).
Thank you, and all of the other commenters who helped me to understand this aspect of Civenomics. Information like this is of great help in inching my way up the difficulty ladder.
 
Here is one more extreme example of having a city like that can pay most of the bills:
Spoiler :

moneyzb.jpg

 
I'd built Wall Street (And settled two Great Merchants and one Great Prophet in my Wall Street city) but no Corporations.

You mostly answered your question here though I think it's likely there are more than just these adding to your gold. Merchants and prophets add gold to your economy which is seperate from your slider. Specialists can also add gold.

The 2 merchants 6g each and the priest 5 gold give you 17g, with the economic buildings and wall street you can get a +225%-250% bonus to that gold. Add in a shrine to that base and those numbers can skyrocket.
 
You mostly answered your question here though I think it's likely there are more than just these adding to your gold. Merchants and prophets add gold to your economy which is seperate from your slider. Specialists can also add gold.

The 2 merchants 6g each and the priest 5 gold give you 17g, with the economic buildings and wall street you can get a +225%-250% bonus to that gold. Add in a shrine to that base and those numbers can skyrocket.
Thank you. As i wrote above, I was under the mis-impression that all income went into one bucket. Forgot about the income from shrines, I had three of them in almost every city. As you point out: with the multipliers in the Wall Street city it adds up fast.
 
Thank you. As i wrote above, I was under the mis-impression that all income went into one bucket. Forgot about the income from shrines, I had three of them in almost every city. As you point out: with the multipliers in the Wall Street city it adds up fast.


Three shrines in every city? There's only 1 per religion and only the holy city can build it. We are talking about the shrines built from Great Priests. I'm not sure what you are talking about but I'm fairly certain it's not the same thing.
 
Could you also have some AI's giving you gpt?
 
Commerce =/= gold. Commerce can be converted to gold, but there are other ways to come by gold. Resource trades, spiral minaret religious buildings, corporate headquarters, civ jewelers in ALL cities, shrines, specialists, and building wealth using hammers are some examples, none of which are dependent on the slider whatsoever.
 
Commerce =/= gold. Commerce can be converted to gold, but there are other ways to come by gold. Resource trades, spiral minaret religious buildings, corporate headquarters, civ jewelers in ALL cities, shrines, specialists, and building wealth using hammers are some examples, none of which are dependent on the slider whatsoever.

Does the 'gold' (shrine, building wealth etc) go through the multipliers (bank etc) together with the raw commerce or as 2 separate groups?
 
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