Sincro
Thou hast no Cu, again...
When you go a-conquering, what types of promotions do you give your siege, and how do you use them when you arrive at the city gates?
I have become a one size fits all kind of person, and promote all my siege down the barrage line. Upon arrival at the city gates, I don't bother to waste any turns taking down defenses, cultural or otherwise, unless I have more siege then the city has defending units. I typically immediately suicide my siege into the city, one per defender, more if the first defender kills my first siege unit without taking any damage, and then use my 'killers' to kill off the weakened units after the suicide run. I have found that I end up needing far fewer overall kill-capable units, and during actual war-time, the only units I continue constructing are replacement siege and city garrison units for cities I intend to keep. (I always forget to bring those no matter how many times I remind myself...)
My war goals are typically to have any wars last as short as possible, and not wasting turns bringing down defenses seems to have helped. Is this a strategy I should be following, or is it more effective to spend the extra time bringing down defenses, in the hopes that an extra siege unit might withdraw instead of being killed?
I have become a one size fits all kind of person, and promote all my siege down the barrage line. Upon arrival at the city gates, I don't bother to waste any turns taking down defenses, cultural or otherwise, unless I have more siege then the city has defending units. I typically immediately suicide my siege into the city, one per defender, more if the first defender kills my first siege unit without taking any damage, and then use my 'killers' to kill off the weakened units after the suicide run. I have found that I end up needing far fewer overall kill-capable units, and during actual war-time, the only units I continue constructing are replacement siege and city garrison units for cities I intend to keep. (I always forget to bring those no matter how many times I remind myself...)
My war goals are typically to have any wars last as short as possible, and not wasting turns bringing down defenses seems to have helped. Is this a strategy I should be following, or is it more effective to spend the extra time bringing down defenses, in the hopes that an extra siege unit might withdraw instead of being killed?