[GS] Most OP Civ?

Pure24

Warlord
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Jun 24, 2019
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Granted, some civs are built to win you the game early while others give you a natural advantage such as early faith or a guaranteed Great Prophet to help you win at religion. So this is really difficult to judge. Hope this thread hasn't been made before...

I'm not talking about which one is the best Civ, but which one is better at being the best. Which Civ is so good at its thing compared to other Civs in that thing, such that by comparison no Civ can blow others out of the water in the same way in any area?

My vote goes to Germany.

Germany's production is just INSANE. Pre-June 2019 Patch, I got an 11 production Hansa. After the patch, I decided to repeat the feat - four Commercial Hubs around my capital, but instead of a resource on one tile, I filled both remaining tiles with aqueducts. We're talking 30 production on one hansa (with the double adjacency card).

Okay, so that was a special case, but I still managed to get average +18 production from each hansa in a diamond pattern with resources around. I don't think any Civ even comes close to being ahead the way Germany rules production.

PS: Oh, and giving this Civ an additional military slot? That, and +5 combat strength against City States for free early cities? AND you can build one more district than the population allows?!
The most OP Civ around.

To be clear, I was playing an earth map on marathon. Still managed to make GDR in 6 turns (sorry I do not have screenshots)
 
Sumeria/Nubia for rush maps because of their strong early UUs.

Maori on water maps

Australia for all other maps, because of their massive production bonuses if attacked or liberation and strong district bonuses.
 
Is any civ a runaway superpower at present? For sure some are better than others.

In general civs with a strong early UU seem to top the lists, Aztec, Sumeria, Nubia in particular. But I think balance aming the top civs is in a pretty good place at the moment. The gulf between the S tier and A tier is small enough that a lot of players disagree on who should be in each.

Meanwhile the weaker civs tend to be ones with quite distinctive playstyles so they are still fun even if not OP.
 
My vote goes to Germany.

Germany's production is just INSANE. Pre-June 2019 Patch, I got an 11 production Hansa. After the patch, I decided to repeat the feat - four Commercial Hubs around my capital, but instead of a resource on one tile, I filled both remaining tiles with aqueducts. We're talking 30 production on one hansa (with the double adjacency card).

Okay, so that was a special case, but I still managed to get average +18 production from each hansa in a diamond pattern with resources around. I don't think any Civ even comes close to being ahead the way Germany rules production.
Ah, I see you are also a man of culture.
You may be interested in this guide I wrote and just updated that is focused on making the Hansa the best they can be. Always looking for feedback and improvement!
BTW, the +15 hansa (surrounding with 6 +2 districts) was possible before it was just incredibly annoying. Nowadays, you can pound those suckers out in a group of 3 cities if you want (see my guide for details.)

~~~~~
As for the thread topic

I find Aussie to be quite strong, but you have to fight the AI to leverage their +100% prod ability; humans can easily circumvent it. Ignoring that totally OP ability though, just the combo of coastal housing, adj from appeal, and the outback station are crazy. They're like the inca in that regard. Absolute tile yield monsters.

But for the reasons the OP stated, I do feel like Germany is one of the best peaceful (or at least, not rush strat) civs just because they are so darn reliable. You can roll out the big :c5production: anywhere any time, whereas eg inca needs some decent mountain hills to really shine. The extra district (for rapid building and easy time locking in costs) and the free red card make for such a well rounded kit. I know that short of being on a five tile isthmus, i can succeed as Germany in any start.

But otherwise I agree with Archon. Sumer/Nubia/Aztec/Maori are just too good at consistently obliterating people in early war and having strong economies to leverage the gains. With the Toa nerf and the legion getting half iron usage, and the new importance of aqueducts, and the ability to rush t1 govt, Honorable mention for Rome in my book.
 
I find Aussie to be quite strong, but you have to fight the AI to leverage their +100% prod ability

You can also liberate cities that revolted due to loyalty.

So the best way is just to settle in everyone's faces, so they'll be forced to attack you or succumb to your loyalty in which case, you "help" them. Or they can just be boxed in.

Or you can attack their city states; if they want to save them, they've got to attack you.
 
I think Australia and Nubia are the brokenly overpowered civs, but I haven't messed around with new Germany yet.
 
I choose random every time I do a new game. Honestly, I dont even know what over half of them actually do uniquely. I like the Norway boats on sea maps.
 
Most OP? Korea.

Generally OP? Sumeria/Nubia/Macedon/Scythia. Everyone else you can play around.
 
They've got a 62% production cost increase for only a 40% strength bonus on Eagle Warriors.

Honestly not the best units and quickly outpaced by horsemen, plus they don't have the ability to make regular warriors for exploration and such which puts them at a disadvantage (imo).
 
It really depends on game speed, but on marathon or epic it's clearly Aztec. Mali's slinger/archer rush and Russia's Lavra spam are in distant second place depending on your goals. I haven't played Australia or Nubia since last two patches so I can't comment on them. Civs like Korea can turtle well, but outlasting the Ai doesn't make a Civ OP.
 
Actually in the case of Korea it does. Faster tech means faster gunpowder (potentially in classical era). Have you yet used the Hwacha against medieval era defenses?
 
Korea. Half price +4 guaranteed campuses? Yeah it's Korea.

I definitely agree, no other civ has access to that level of science that early. Their science is out of control when you add in the governor bonus as well.

Then you have the Hwacha like @MarigoldRan said.

It's pretty fun to go all out in science with them.
 
As runaway, AI Korea direct neighbour becomes a problem some times. They get relative good science early and may suprise you with some advanced units early. My favourite civs are china and greece. China's worker boni are super strong. It's much easier to get early wonders but I prefere them for peaceful plays.
Both greek leaders are super strong imo. You get a strong starting bias, easy era score, cheap theateres and an envoy for each of those. I am tempted to like gorgo a bit more but it's close. You can explode on science and culture cs after chopping in your basic districts and rocket away soon. Due to mostly solid early production you can even go to war with moderate ease.
 
Some are more situational than others. But I would place Australia right up there among the very best in just about any scenario. Australia's production can beat Germany's.
 
If by OP, we mean easiest to win without effort or strategy, then I agree that there’s pretty clear cases for Australia, Korea, and Rome because they all give you fantastic yields without planning (in Rome’s case, it’s the monuments, though Rome is even more fantastic now thanks to easy boosting IZ yields through cheap baths).
 
As runaway, AI Korea direct neighbour becomes a problem some times. They get relative good science early and may suprise you with some advanced units early.

Before the tweak for AT Unit requiring Replaceable Parts this was nasty to have a 70 strength Korean AT unit against Musketmen or other earlier units. Or them having bombers when you just got oil. Learned my lesson on that one.
 
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