Is there a way I can tell units to only move so far as they can while still retaining a movement point, so as to be able to withdraw from combat? It's pretty tedious when moving cavalry all over the place to be checking that across several units each turn =/
I would like a "Save a MovementPoint" option so that I don't accidentally finish a turn adjacent to some dude who's gonna bash my scout next turn - 'though it's not to big a deal for me really as Elves run away pretty good.
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