Cordell
Chieftain
- Joined
- Mar 21, 2018
- Messages
- 22
Hello
Sorry english is not my mother tongue. Hope i am understandable.
And my skills for coding are very limited.
(a noob if u want but editing text is not that hard when u spent time to it)
Using notepad++ , i manage to deeply change the techtree, and it's working perfectly.well.
But i have now a problem, i would like to Move Pike and Shoot unit from Metal Chasing to Siege tactics.
I tryied few tricks but it do not work yet.
Here my last attempt.(maybe not the best one)
Thanks for help.
Sorry english is not my mother tongue. Hope i am understandable.
And my skills for coding are very limited.
(a noob if u want but editing text is not that hard when u spent time to it)
Using notepad++ , i manage to deeply change the techtree, and it's working perfectly.well.
But i have now a problem, i would like to Move Pike and Shoot unit from Metal Chasing to Siege tactics.
I tryied few tricks but it do not work yet.
Here my last attempt.(maybe not the best one)
Thanks for help.
Code:
<?xml version="1.0" encoding="utf-8"?>
<GameInfo>
<Units>
<Update>
<Where Row UnitType="UNIT_PIKE_AND_SHOT" BaseMoves="2" Cost="250" AdvisorType="ADVISOR_CONQUEST" BaseSightRange="2" ZoneOfControl="true" Domain="DOMAIN_LAND" FormationClass="FORMATION_CLASS_LAND_COMBAT" Name="LOC_UNIT_PIKE_AND_SHOT_NAME" Description="LOC_UNIT_PIKE_AND_SHOT_DESCRIPTION" PurchaseYield="YIELD_GOLD" PromotionClass="PROMOTION_CLASS_ANTI_CAVALRY" Maintenance="4" Combat="55" PrereqTech="TECH_METAL_CASTING" MandatoryObsoleteTech="TECH_COMBINED_ARMS"/>
<Set Row UnitType="UNIT_PIKE_AND_SHOT" BaseMoves="2" Cost="250" AdvisorType="ADVISOR_CONQUEST" BaseSightRange="2" ZoneOfControl="true" Domain="DOMAIN_LAND" FormationClass="FORMATION_CLASS_LAND_COMBAT" Name="LOC_UNIT_PIKE_AND_SHOT_NAME" Description="LOC_UNIT_PIKE_AND_SHOT_DESCRIPTION" PurchaseYield="YIELD_GOLD" PromotionClass="PROMOTION_CLASS_ANTI_CAVALRY" Maintenance="4" Combat="55" PrereqTech="TECH_SIEGE_TACTICS" MandatoryObsoleteTech="TECH_COMBINED_ARMS"/>
</Update>
</Units>
<GameInfo>