Moving up

tyro3

Chieftain
Joined
Apr 19, 2013
Messages
16
I have been playing for about a month and started with beginner setting to kind of get the hang of it, just won one on King and thinking of going to emperor.

what are the biggest differences and what do I need to prepare for or is it about the same strategy?
 
I think playing some more games at king wont be a bad idea if you managed to win only one game. Try out different civs, and aim for at least science, cultural and domination victories so you can improve your playstyle in general.
 
The biggest differences between King and Emperor is the amount of units they build, the speed of settling cities, the wonder-lust of computers, the AI aggressiveness, and they can win at turn 350 in Emperor as opposed to turn 400 in King.
 
How did you get good so fast? I've been playing on and off since the day the game came out and I've just now gotten to the point where i can win king only with science or domination.
 
Emperor is a very small step higher than King. (Unless you've been going after Cultural victories; the main effect on Emperor compared to King is that AI builds early wonders faster.)
By contrast the jump from Emperor to Immortal is the second largest gap in the ratings; (second only to the chasm between Immortal & Diety)

On Emperor, the AI also starts with Animal Husbandry (in addition to Pottery having been granted by King)

Emperor is the first level in which the AI starts with a Scout.

In addition, Emperor is the first level in which the AI has a bigger happiness advantage than Chieftain.

AI gets somewhat bigger growth & production bonuses on Emperor compared to King as well.

I disagree strongly with the poster suggesting you play more King games if you've already won once doing it. The fastest way to advance is to keep promoting yourself until you lose a game.
 
How did you get good so fast? I've been playing on and off since the day the game came out and I've just now gotten to the point where i can win king only with science or domination.

Probably my engineering background, the game is not very realistic (horsemen damaging my bombers) so it's a numbers game, so with all the available data it just takes some patience to find the best path to a given victory condition, it was a bit mind numbing to start with but with a little time invested it starts to make some sort of sense.

I still make mistakes (slap your forehead) but it is still enjoyable, the games are a little long, but I guess as they say "Rome wasn't built in a day"
 
Back
Top Bottom