MPP rules

Rammstein

Barely hominid
Joined
Oct 24, 2002
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Sweden
What rules apply when I have MPP's with all civs and two of the others start a war? Is it the freshest MPP that is valid or what?
 
AFAIK, and it never went otherwise the MPP is triggered when a unit of an enemy of your MPP counterpart enters the territory of your counterpart.

To give you an example: You have MPP's with China and Japan. On China's turn they declare war to Japan.

When the first Chinese Unit goes into Japanese territory than your MPP with Japan is triggered and you declare war to China.

If China does not enter the Japanese territory in their turn while the Japanese enter Chinese territory during Japanese turn your MPP with China triggers and you declare war to Japan.

Let's come back to China's turn and their declaration of war against Japan. If the Japanese were passing Chinese territory when Mao declared war then you instantly declare war to Japan. Same if Mao demands Togukawa to leave and he declares war.

If when China declares war to Japan and they BOTH have military units in each others territory then I don't know what will happen but I guess you'll declare war to China.

Hope that suits your needs,
Cheers
 
Originally posted by Yndy
AFAIK, and it never went otherwise the MPP is triggered when a unit of an enemy of your MPP counterpart enters the territory of your counterpart.

Actually, I think it's triggerd by an attack on one of them when they're in their own territory.
 
Yup, it's when someone with a MPP with you gets attacked - you attack their attacker.

I don't think the location of the troops matters at all. I may be wrong, but I don't think so...

As we all disagree, consider this example:
You are China, MPP with Russia. America and Russia have an MPP.
You declare war on America.
If you attack America (regardless of whose territory), then Russia declares war on you.
If you wait (and put a low-defensive unit near an American unit) so that America attacks you first, Russia will declare war on America.

Whatever the exact truth, my example is correct and works regardless of troop location.
 
I agree with anarres. The key is who attacks first. It may be that this doesn't count in neutral locations, I have had a galley killed without triggering an MPP. This happened just once and I was pissed - it may even have been a bug, I don't know. But if you are in their territory or visa vera, it is deffinitely who attacks first.
 
Originally posted by Gothmog
This happened just once and I was pissed - it may even have been a bug, I don't know.

You play this game drunk? :crazyeye:
 
I was just playing.

This happened:--

English* had a MPP with Persia.
They declared war on me.
I was pissed (not drunk--angry).
When they invaded, I fought their troops attacking my cities, and Persia stayed out of it.
Next turn, I ran a cavalry over one of their workers the dummies left open.
Persia decided to get off their butt and declare war on me. Grrr.....

Good news is, now I own the continent.
Hmm. I think if I take Rome down a few cities I can get a domination victory...


Later!

--The Clown to the Left
*Apologies to Anarres for destroying Merry Ol', but truth is I hate kidney pie. Besides, now that I own London, I don't have to pay as much for the Hodder/Headline releases of my Richard Laymon and Simon Clark books. >smirk<
 
MPP only kicks in when when an attack takes place within the culture boundries of the country you have the pact with. Therefore you can attack invaders in your own territory without triggering the MPP but as soon as you counterattack into territory under your oppents culture influence the MPP will take effect.
 
Originally posted by Woody
MPP only kicks in when when an attack takes place within the culture boundries of the country you have the pact with. Therefore you can attack invaders in your own territory without triggering the MPP but as soon as you counterattack into territory under your oppents culture influence the MPP will take effect.
I don't know about attacking in your territory, but if you attack them in neutral territory it still triggers an MPP. I have used this tactic to force countries to fight for me (i.e. Get an MPP with one civ, declare war on another, then move a troop next to one of their units. They attack and trigger your MPP with the first civ. I have done this with civs based on the other side of the world when they have wandering troops near but outside my borders).

Maybe the rule is that you can defend your own territory, but anywhere else will trigger active MPPs...
 
I disagree. It may be true about actually attacking and not only trespassing but figths in neutral territory does not trigger MPP's AFAIK and experienced.
 
I'm going to test this over the weekend, although I'm prepared to be wrong :crazyeye:.
 
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