batteryacid
Prince
- Joined
- Jun 14, 2004
- Messages
- 449
Hard to say- we have three options:
1)play with the lst savegame- we loose one city, have some nasty turns in Front of us, but according to one player which postet in my strategy.thread we will be able to throw him out with a lot of losses, with the bonus of Alexander and Teddy ganging up- we should not have a lot of troubles with them since we will then have infantry and machine gunners
2) we play with the savegame 5 turns earlier: we loose nothing, but it smells like cheating- we will have an easy space race victory in this case I guess
3) we play MrB.s next SG and are now aware of the tech trade mechanics
I might add that it would be a pitty not to play this SG to the end after we invested so much time and Mm in it- it developed really nicely, but with not knowing that tech uptrading is not possible we had a real disadvantage the time the sneak attack came- with knowing and taking the savegame 5 turns earlier the AI has a real disadvantage because we know of the sneak attack- I have no idea how to level things up between us and the AI to get the natural game flow back again
So my vote: I would be either for eating the lemon and play with mil. trad. or RR coming to late for the sneak attack, or for closing this SG and play the one MrB proposed- replaying 5 turns and preparing for the sneak is out of question imho
1)play with the lst savegame- we loose one city, have some nasty turns in Front of us, but according to one player which postet in my strategy.thread we will be able to throw him out with a lot of losses, with the bonus of Alexander and Teddy ganging up- we should not have a lot of troubles with them since we will then have infantry and machine gunners
2) we play with the savegame 5 turns earlier: we loose nothing, but it smells like cheating- we will have an easy space race victory in this case I guess
3) we play MrB.s next SG and are now aware of the tech trade mechanics
I might add that it would be a pitty not to play this SG to the end after we invested so much time and Mm in it- it developed really nicely, but with not knowing that tech uptrading is not possible we had a real disadvantage the time the sneak attack came- with knowing and taking the savegame 5 turns earlier the AI has a real disadvantage because we know of the sneak attack- I have no idea how to level things up between us and the AI to get the natural game flow back again

So my vote: I would be either for eating the lemon and play with mil. trad. or RR coming to late for the sneak attack, or for closing this SG and play the one MrB proposed- replaying 5 turns and preparing for the sneak is out of question imho