I suggest that Civ4 include 'Mulltiple Playing Layers'.
What are 'Mulltiple Playing Layers' ?
They are layers that a player can move/build/attack on, these inlcude:
-Land: On the surface of the earth and all its terrain benefits such as: grasslands,d eserts, hills, mountains, etc
-Sea: On top of the oceans surface or below(preferably below) the surface.
-Space: In low orbit... This is my absolute favourit one, you could build many units designed for space that aided Space-Land attacks or economic & population expansion into the orbit of the planet. It looked very beautiful too for graphic wise. You could even build space fleets & a space elavator too, how amazing is that!!
What games have used 'Mulltiple Playing Layers' ?
-Civ: Call to Power 1
-Civ: Call to Power 2 (this on is usually hated because it took out the fan favourit low orbital playing layer
-Civ2
End
Any comments???
Personally, my favourit civ game is and always will be: CTP1. This game contains this requested feature along with many more that I would love to see in CIV4, including more non-combat units such as lawyers, corporate branchs, spys, etc,etc ....
What are 'Mulltiple Playing Layers' ?
They are layers that a player can move/build/attack on, these inlcude:
-Land: On the surface of the earth and all its terrain benefits such as: grasslands,d eserts, hills, mountains, etc
-Sea: On top of the oceans surface or below(preferably below) the surface.
-Space: In low orbit... This is my absolute favourit one, you could build many units designed for space that aided Space-Land attacks or economic & population expansion into the orbit of the planet. It looked very beautiful too for graphic wise. You could even build space fleets & a space elavator too, how amazing is that!!
What games have used 'Mulltiple Playing Layers' ?
-Civ: Call to Power 1
-Civ: Call to Power 2 (this on is usually hated because it took out the fan favourit low orbital playing layer
-Civ2
End
Any comments???
Personally, my favourit civ game is and always will be: CTP1. This game contains this requested feature along with many more that I would love to see in CIV4, including more non-combat units such as lawyers, corporate branchs, spys, etc,etc ....
