Multi level terrain how to?

frenzyfol

Chieftain
Joined
Oct 10, 2008
Messages
68
Hi guys,
I'm very interested in how the multi level terrain in planetfall was created. Its almost exactly what I've been thinking about for a little mod of my own.

If someone who knows how it was achieved and could enlighten me, that would be great.

Would it be possible to isolate those changes and move them over into a new mod folder?
If so what files/sections should I be looking at?

Here's the original post where someone told me about your mod.
http://forums.civfanatics.com/showthread.php?t=339648

Thanks
 
1) CIV4TerrainSettings.xml: change fHillScale from 0.13 to 0.26

2) Copy over the files in Art/Terrain/Heightmap/Hills (included in the PAK - look for PakBuild if you don't know how to unpack)

3) you'll need to make your own modified Hill texture. Or perhaps the Planetfall one might work as well. Don't know.

4) Search for HIGHLAND_COMBAT_MODIFIER in the SDK files. My implementation is kind of hack-ish - for some reason I couldn't get it to work the proper way.

5) Set the normal hill defense bonus to 0 in GlobalDefinesAlt.xml
 
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