It would be great for battles to be more strategic than just bombrading with artillery and then attacking with elites etc. It would be great to have a battle sequence instead.
A player would select from available units to attack a destination (city or land tile), and then the enemy would have a chance to allocate defending units to the battle. Once all units have been decided, the battle screen opens with a 3-D layout of terrain and army positions. If anyone played Romance of the 3 Kingdoms games, the battle sequence could be similar to this, with better graphics of course!!!
The surviving attacking units could not be used to defend in the enemies turn, nor can the enemy surviving defending units attack during the enemy turn. Fast units will have the option to retreat, and attackers have the option to chase and destroy fleeing units.
Although this would add additional strategy elements to the game, I think it would be a whole lot of fun. Imagine recreating famous historical battles.... sending your cavalry to flank the enemy positions and take out their archers. Instead of multiple 1-on-1 battles, you would have many-vs-many battles. Great leaders, instead of having additional units for more hp could have abilities that increase attack strength... or improve bombard accuracy... the options are limitless.
A player would select from available units to attack a destination (city or land tile), and then the enemy would have a chance to allocate defending units to the battle. Once all units have been decided, the battle screen opens with a 3-D layout of terrain and army positions. If anyone played Romance of the 3 Kingdoms games, the battle sequence could be similar to this, with better graphics of course!!!
The surviving attacking units could not be used to defend in the enemies turn, nor can the enemy surviving defending units attack during the enemy turn. Fast units will have the option to retreat, and attackers have the option to chase and destroy fleeing units.
Although this would add additional strategy elements to the game, I think it would be a whole lot of fun. Imagine recreating famous historical battles.... sending your cavalry to flank the enemy positions and take out their archers. Instead of multiple 1-on-1 battles, you would have many-vs-many battles. Great leaders, instead of having additional units for more hp could have abilities that increase attack strength... or improve bombard accuracy... the options are limitless.