When playing a multiplayer game with simultanesly turns and with a couple of AI players the log messages that appear at the beginning of the turn disappear before you regain control over your units, because the AI is moving its units.
Messages like "our unts are under attack" have no meaning when the screen doesn't center on the action. To play a game like that requires a good memory and observation. A nice functionallity would be a log window that hace clickable entries that centers the map onto the action.
Another annoying multiplay problem is that the game jumps out to windows sometimes in the beginning of the turn, ie when the computer is moving its units.
Messages like "our unts are under attack" have no meaning when the screen doesn't center on the action. To play a game like that requires a good memory and observation. A nice functionallity would be a log window that hace clickable entries that centers the map onto the action.
Another annoying multiplay problem is that the game jumps out to windows sometimes in the beginning of the turn, ie when the computer is moving its units.