Multiplayer Workaround: Online Lan

Uncle Reeno

Lord of the Dreadfort
Joined
Jul 5, 2012
Messages
37
Location
The Dreadfort
I have been encountering the waiting for player bug so consistently that I have been forced to look for other avenues to play with friends online. I used to host Defense of the Ancient Games through online LAN networks and was wondering if anyone had any experience with doing it with CIV5. Also I find that moderator action against these kind of methods is perilously dogmatic in that it forces multiplayer users into awful gaming experiences simply to gratify some abstraction about intellectual property. This is particularly ridiculous when in fact these users bought a game that was advertised as multiplayer enabled when in reality it is not functionally so.
 
I have been encountering the waiting for player bug so consistently that I have been forced to look for other avenues to play with friends online. I used to host Defense of the Ancient Games through online LAN networks and was wondering if anyone had any experience with doing it with CIV5. Also I find that moderator action against these kind of methods is perilously dogmatic in that it forces multiplayer users into awful gaming experiences simply to gratify some abstraction about intellectual property. This is particularly ridiculous when in fact these users bought a game that was advertised as multiplayer enabled when in reality it is not functionally so.

http://forums.civfanatics.com/showthread.php?t=463583
 
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