Hello! I've been playing Civ VI since the day it came out and love it even though it has its ups and downs. This community has served me well in solving mysteries about how the game works (and all the way back o Civ III when I started the Civ Franchise). One mystery I have yet to solve (through searching as well) is the mystery of "multiple heals". I just can't figure out the formula. I get that: Healing in enemy territory = +5 HP per turn Healing in neutral territory = +10 HP per turn Healing in friendly territory = +15 HP per turn Healing in a city = +20 HP per turn What I don't understand is when I see a unit heal by each value above multiple times per turn, sometimes three or four iterations. i.e. the animation is +10, +10, +10 on one unit for one turn. There are no medics around or anything. What is causing this? What is the formula so I can plan to take advantage? Thanks!