My Adjusted ALPHAX File

eddieballgame

Chieftain
Joined
Aug 15, 2002
Messages
32
Location
Anchorage, Alaska
Main theme is the Cost of Colony Pods; to prevent/hinder 'city spamming'.

ALPHAX I --- ALPHAX II same as ALPHA I, except;

WEAPONS COST

Colony Module, Colony Pod, 0, 8, "100," -1, None, ; Noncombat packages


Changes to ALPHAX.txt ( original # )


RULES


3, ; Minimum base size to support specialists ( 5 )

10, ; Population limit w/o hab complex ( 7 )

20, ; Population limit w/o hab dome ( 14 )

50, ; Combat % -> intrinsic base defense ( 25 )

25, ; Combat % -> for attacking from higher elevation ( 0 )

25, ; Combat penalty % -> attacking from lower elevation ( 0 )

10, ; Territory: max distance from base ( 8 )


CHASSIS --- +1 to all "speeds" EXCEPTION: --- M = movenment R = range
M R
Needlejet,M1, Penetrator,M1, Interceptor,M1, Tactical,M1, 8, 2, 2, 0, 1, 8,
Copter,M1, Chopper,M1, Rotor,M1, Lifter,M1, 8, 2, 1, 0, 1, 8,
Gravship,M1, Skybase,M1, Antigrav,M1, Skyfort,M1, 8, 2, 0, 0, 1, 8,

CHANGE TO:---
M R
Needlejet,M1, Penetrator,M1, Interceptor,M1, Tactical,M1, 9, 2, 3, 0, 1, 8,
Copter,M1, Chopper,M1, Rotor,M1, Lifter,M1, 8, 2, 2, 0, 1, 8,
Gravship,M1, Skybase,M1, Antigrav,M1, Skyfort,M1, 7, 2, 0, 0, 1, 8,


WEAPONS COST

Colony Module, Colony Pod, 0, 8, "100," -1, None, ; Noncombat packages

Resonance Laser, R-Laser, 6, 1, 8, Battle Ogre MK1
Resonance Bolt, R-Bolt, 12, 1,16, Battle Ogre MK2
String Disruptor, String, 18, 1,24, Battle Ogre MK3 ( 30, 1, 40 ) also, CHASSIS change --- speeder to infantry



WAS --- #WORLDBUILDER
384, ; Land base (Seeded land size of a standard world)
256, ; Land modifier (additional land from LAND selection: x0, x1, x2)
12, ; Continent base (Base size of a land mass seed)
24, ; Continent modif. (Increased size from LAND selection: x0, x1, x2)
36 ; Islands (Higher # increases island count)



NOW --- #WORLDBUILDER
500, ; Land base (Seeded land size of a standard world)
500, ; Land modifier (additional land from LAND selection: x0, x1, x2)
50, ; Continent base (Base size of a land mass seed)
50, ; Continent modif. (Increased size from LAND selection: x0, x1, x2)
3 ; Islands (Higher # increases island count)

Continents/Landmasses are larger with less Islands.

3,3,3,3,3 - (Continent size ratios - was 3,6,12,18,24)

3; Islands -(Higher # increases island count - was 36)

WORLDSIZE
7
Tiny Planet-24x48|(early conflict), 24, 48
Small Planet-32x64, 32, 64
Standard Planet-40x80, 40, 80
Large Planet-48x96, 48, 96
Huge Planet-64x128|(late conflict), 64, 128
Giant Planet-72x144, 72, 144
Enormous Planet-80x160|(gas giant), 80, 160
 

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