my civilization is getting these two error messages i dont understan

So this is a mod i made. It uses a "dummy" bts directory (as all other mods). The directories contain only the changed files (if the a file is not present, the default one is loaded). So if you want to add a unit, you create your mod folder, you copy all the files you need (unitinfos, unitatrdefinesinfos), paste them into the same directory (i.e. your_mod_dir\assets\xml\units\) and then edit them. Same goes for civilizations, buildings, etc.
 

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and even though your game might have previously loaded without crashing, it is because the game just ignored your mod files. I think if you played a quick game you wouldn't see the unit/civ/whatever in the game.
 
because you probably changed something important (a file the game checked, found something undefined and crashed)
 
so I got your mod working, the only thing that remains is to fix some small bugs (kolona unit name shows as TXT_KEY_UNIT_NAME_KOLONA, and they attack at range). Also note that all your files, except the text ones, I included into the regular civ 4 files.
 

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