Naokaukodem
Millenary King
- Joined
- Aug 8, 2003
- Messages
- 4,288
There is multiple ways I suppose. You could do it like Humankind regions, except that the regions wouldn't be pre-determined and grow slowly like cities. Then you would have your country, and regions attached to it. Visually, it would be like grossly "France" put in adaptated caracters on the map, and the regions on another layer, like Normandy, Aquitaine or Provence-Alpes-Côte-d'Azur. The founded stuff could always be cities however, that's an option. (just because Paris is in the center of Île-de-France. However, with a system of regions, nothing prevents you to put your first district/city in the middle of it) The core base of production would be the regions, that would act like cities in old Civs. To access the queue, just click on any tile that belongs to the region. (or double-click if all the tiles are occupied with units)
So that you would rather "play the country" than the cities in it. You could create a region as a city first, to simulate a city-State.
So that you would rather "play the country" than the cities in it. You could create a region as a city first, to simulate a city-State.