Names for unused civs?

tupi

Warlord
Joined
Jun 25, 2011
Messages
246
Location
Russia
Hi.

Sorry for Engrish, primarily.

I love CivDos and play it all my life, but I can't find any information about some strange thing. May be it's not so important, but... I remember it from childhood, i seen it in my russian version, and now i finally find english version with working shift+5,6 cheat.
So, if we use shift+56 cheat, we can see many very interesting debug options and informations (and accidentally freeze the game, as well).

Start game with 3 civs. Try shift+56. Push F1 or get military advisor's screen (don't use F2, but get it from menu). Now you can see: 5th civ (cyan) is called Persian, 6th (pink) - Muslim, and 7th (gray) - Hittite. 4th civ (Aztec) have normal name, but in my translated russian version its name was some different, so i think this name really from other place of the program memory.

What is it? Unrealized "third wave" of civs, like in Civ 2?

And other question... Sometimes, when i send Diplomat in the enemy city and try to buy it, i can not only "incite a revolt", but also "purchase city" for double cost. I did't see any difference in results of these options. What is the difference?
 
I think that first part about the Persian, Muslim, and Hittite is just something that they didn't finish like you were saying. I just checked it out, and it was something I don't think I've seen before.

On your next question, "Incite a Revolt" has a higher chance to cause war than using the "Subvert" or "Purchase" option. If you do the option that is double the cost, there is less of a negative impact on the civilization you stole the city from. You might also notice that the second option is not available when you are at war with the opposing nation.

Although, subverting the city and paying twice as much still makes the enemy mad. I'd probably just incite a revolt on most occasions.

EDIT: I found more information on the subvert city/incite a revolt:

"If you revolt an enemy city, you loose some of its units, some of its
improvements and have an unhappy populace. However, if you subvert it you
keep all the installations and all of the military units, and the city
tends to stay happy. Also, revolt tends to break any peace treaties where
as subvert doesn't."

^Copy and pasted from an old civilization guide^
 
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