National Park

Enigma256

Warlord
Joined
Aug 22, 2006
Messages
282
any point in this wonder?

i usually chop all my forests, so that might be the reason i don't like it.


nevertheless, i'd like to hear your strategies.
 
always good to have a few. just having a forest near a city gives :health:
You can keep them and put lumber mills on them later.

Of course if you are one of those who likes to plan ahead, you can keep large amounts, and it makes the national park amazing. Thats alot of GP points if you play your cards right.
 
Don't even need to do that. Just leave a couple forests standing and put forest preserves on them, while taking out improvements like cottages, farms, etc. on nearby tiles, allowing the forest to spread.
 
and what's the point of the city then?

GPP Farm? do the forest tiles have to be worked to give the specialist?
 
and what's the point of the city then?

GPP Farm? do the forest tiles have to be worked to give the specialist?

Specialist-heavy city is the point. It works well with the National Epic as well. Sometimes I keep a city with a lot of forests around them (usually because it's food heavy and doesn't need any chopping to be optimized) and then late game it becomes my great person farm. It works much better than the old National Epic + Globe Theater combination in my mind, because there's nothing stopping you from still getting specialists the old-fashioned way with your remaining tiles, so often a well-planned NP+NE city will provide more great person points than a GT+NE city.
 
and what's the point of the city then?

GPP Farm? do the forest tiles have to be worked to give the specialist?

With enough forest preserves Nat park makes a great GP farm ALSO if you combine with the sistine chapel (+culture per spec) and hermitage + caste system (unrestricted artists!) you have an uber culture city! just add cathedrals and the culture wonders (rock n roll, broadway etc.) and uber culture is possible for city turning or culture victory.

Or combine with globe theatre and have a city with no unhappiness AND no unhealthiness that can potentially grow to extrordinarly high pop!! Also with this comes a hidden production bonus; think of all of the hammers you save from not needing to build health and happiness infrastructure there!

And no the forest preserves do NOT need to be worked to provide free specs. Yippee!
 
so, for the purpose of a GPP farm i keep the forests on flat grass and any hills, but chop the rest and put farms there.

but then i am still undecided between the potential 3 national wonders.

will the extra size with the Globe Theater offset the National Epic?
or are 2 GPP farms a valid strategy?

it was all so simple before :D

(oh, and i play without cultural victory enabled, that one just doesn't make any sense)
 
National Park is better for a GP farm than the Globe Theater. Late in the game :yuck: is much more of a problem then :mad:.
 
so, for the purpose of a GPP farm i keep the forests on flat grass and any hills, but chop the rest and put farms there.

but then i am still undecided between the potential 3 national wonders.

will the extra size with the Globe Theater offset the National Epic?
or are 2 GPP farms a valid strategy?

it was all so simple before :D

(oh, and i play without cultural victory enabled, that one just doesn't make any sense)


No... the Preserves Don't need to be worked.

A few points
1. Free Specialists don't cause crowding unhappiness
2. The Preserves don't need to be worked so a size 1 city can have 20 Free Specialists and have that 1 population be a specialist too. [best example: cit with 20 forests around it.

The Fact is if you are planning to get the Best late game GP farm, the only Forests to cut down are one's on top of Food resources, since a Preserve is better than a standard Farm. (Farm gives 2 food, supports 1 pop, if you work the tile which might take food, Preserve gives 1 pop, whether you work the tile or not)
 
then what about the globe theater, where does that one go?

I'm actually having a hard time figuring out a good city type to put the GT in BtS. In all of the cities where it would the most use there are always more important national wonders to build.

If you like Nationalism building the GT and drafting a bunch of units would be a good move but I never really cared for drafting.
 
I tend to put the GT somewhere where the culture boost from the wonder itself plus the extra artist specialists will make a difference. Combine it with the Hermitage and you can quickly become a cultural menace where you were beating a cultural retreat only a short while earlier. Extra nastiness if it's combined with the Sistine Chapel, too.
 
then what about the globe theater, where does that one go?

In a high food city for drafting. With a granary and 15 fpt surplus (5 pop) you can draft a rifle every turn with nationalism. Almost essential when playing at high levels.
 
People too often assume that the Globe Theatre and the National Epic have to go together. I just do not see it that way. It's a nice combination, but not the only good combination for either one.
 
The NP is very good, a city surounded by forest can run a huge number of specialists, more than any other city, you end up with more GP points in this city than you do in one full of wonders, theres always some undeveloped land with a lot of forest if neccesary found a new city.

On a side note, it's a shame workers cant plant forest, i know becuase of the chopping thing, but you could easily have a time limit on a new forest that means you can chop it down for a while after it's been planted, an the wood yield is much lower
 
No... the Preserves Don't need to be worked.

A few points
1. Free Specialists don't cause crowding unhappiness
2. The Preserves don't need to be worked so a size 1 city can have 20 Free Specialists and have that 1 population be a specialist too. [best example: cit with 20 forests around it.
<snip>

The Preserve can actually be worked by another city and you still get the free specialist in the NP city (provided the Preserve is in the fat cross of your NP city). BTW If the Preserve is in overlapping fat crosses both cities will get the happiness boost from that Preserve.
 
now that's an idea.

so i plant the GPP farm between other cities with forests.
but then the preserves are still wasted in the other cities.

so still a special city with high food and many forests.
 
Back
Top Bottom