Part of the reason it took so long also was that I had to wait for that 10 turn peace I made with surry early to expire, so I played longer than a standard set.
Good news is Surry finally vassaled the very next turn today (after I sunk the rest of his navy).
I really wish our Lysander hero had Blitz, but if we did that we'd be stuck trying to heal too often, which defeats the point of blitz, so I don't mind the Drills. I made another hero just this turn in the East with Blitz, and we have a GG ready for pick-up in Thebes.
Anyhow, I built Oxford etc, and even replaced the custom's house. Also I am building a Coloseum now in capital, may seem strange but in the last couple turns vs surry we actually broke our happy-cap (hard to believe).
So... if you can, please load the CR units from surry's cities into our navy while replacing them with something defensive like Drill II MGs? Or if you feel that will take too long, make a run for someone else right now. Though you may want to heal up for a turn or two. Guess we should make a Medic III transport this turn (hint, hint).
Anyway, up to you guys, but I don't have a problem with FINALLY taking Japan's Capital now, the shrine should be making a fortune. Add some Drill II MGs to absorb the counter attack.
The day of privateers is over now, so we have a couple bottled up in a port in the East, keep them there until we unlock destroyers/battleships. Then use a general to upgrade one of them.
BTW, note our SoL has a 10% against Mounted units. LOL!!!
Now, who wants to go first?