MattfromCiv
Chieftain
- Joined
- Dec 22, 2010
- Messages
- 9
In multiplayer I find that naval combat can get very silly. You cant escort land units since you cant stack, and worse, the player who attacks first win pretty much always win. I know this comes up with ranged units on land, but all naval combat seems to depend entirely on ping. Are they're any strategies that can be used in multiplayer to help negate this if you should have the worse ping?