Need a Philosophical Industrious Leader

there is an australian civ someone made somewhere in this thread and one of the laeders in Phi and Ind
 
It's not hard to just edit an existing leader or mod anyways. But Phi/Ind is kind of fun.
 
It's not hard to just edit an existing leader or mod anyways
it is if you're someone who just PLAYS video games, not one who programs them. it's not exactly self explainatory. i see this answer alot and i think people assume that because they made a big deal about the moddability that it's really easy, but really it's a skill most people just don't have. until then, as quizibuk said, prime minister menzies and his dreaded australian mounted infantry (and white flag of surrender) are my only choice.
 
Actually, if someone will just tell you the file, you edit two words or so, and bam, your done. I'm not a modder myself, but since xml works like logic, it really is simple. I'd look for the file, and the line that you have to edit, but right now I'm busy, if no one posts it today, I'll look for it tommorrow.
 
naterator said:
it is if you're someone who just PLAYS video games, not one who programs them. it's not exactly self explainatory. i see this answer alot and i think people assume that because they made a big deal about the moddability that it's really easy, but really it's a skill most people just don't have. until then, as quizibuk said, prime minister menzies and his dreaded australian mounted infantry (and white flag of surrender) are my only choice.

Changing a trait is simple as changing a word. Here's how.

My Computer --> Local Disk --> Firaxis Games --> Sid Meier's Civilization 4 --> Assets --> XML --> Civilizations

I suggest opening Civilizations using notepad, it's probably the easiest way. In here you will find every leader in the game. Simply search for a leader, and after that first large chunk of text, you'll come upon this.

Code:
<Trait>
					<TraitType>TRAIT_EXPANSIVE</TraitType>
					<bTrait>1</bTrait>
				</Trait>
				<Trait>
					<TraitType>TRAIT_CREATIVE</TraitType>
					<bTrait>1</bTrait>
				</Trait>

Just change, for example, CREATIVE to AGGRESSIVE and voila! Trait changed. That simple. Save changes, and load game. I would suggest copying this file in it's original form so you have an unedited version.
 
yeah. Anyone can edit XML files, its not realy programming. It just looks scary. Python and C++ are the two that are scary.
 
My Computer --> Local Disk --> Firaxis Games --> Sid Meier's Civilization 4 --> Assets --> XML --> Civilizations
my xml folder appears empty... i have my hidden folders on, either i'm missing something really simple, of my cheap computer's not set up for it...
 
naterator said:
my xml folder appears empty... i have my hidden folders on, either i'm missing something really simple, of my cheap computer's not set up for it...

Make sure you are not going through my documents, those will appear empty. This is a mistake some people make. You have to go through your local disk (C drive). If these are empty, then that means your game can't run.
 
thank you so much tombeef! if i had read your post (#6) more carefully i would have noticed the firaxisgames file path. i knew it had to be something simple since clearly these essential files must be included!
pogue, they left out the phi/ind combo because they felt it was too powerful, it really can be a blast though, a great person bonanza! once you can combine them with gaellic swordsmen (judging by your name), you'll be all set.
 
in that same file you can add more traits and give a leader all of them


i actually had a rather fun game playing as the minor nation after putting all of the traits on the barbarian leader

(gives you a nice head start on science, and keeps things rolling along for you for the whole game)
 
ok, so now my barbarians are playable, phi/ind, so take it from a skeptic, it really is that easy. copy and paste and viola!

coachlentz--off topic, but when you select the barbarian leader, you can choose your civ, minor or barbarian... of course i picked barbarian for the flag and found out that they get no settler, only a warrior. have you found any use for this? i'm thinking maybe change the starting unit # so you have a chance of taking a city and getting started, cause i really would loved that flag.
 
Back
Top Bottom