I made a worldbuilder map mod and when i go into the game and choose a civ e.g. napoleon it forces me to play as suleiman
Spoiler :
ScenarioFixedMap = "MAPS/Napoleanic Wars.Civ5Map" -- Set to nil to disable option
--ScenarioRandomMap = "MAPS/ScenarioMapScript.lua" -- Set to nil to disable option
--ScenarioMapSize = "WORLDSIZE_STANDARD" -- Only needed for random maps
--ScenarioMinorCivs = 16 -- Only needed for random maps
-- If using a WorldBuilder (.Civ5Map) map,
-- this table MUST match the placed playable civs
ScenarioCivilizations = {
[0] = "CIVILIZATION_ENGLAND",
[1] = "CIVILIZATION_GERMANY",
[2] = "CIVILIZATION_OTTOMAN",
[3] = "CIVILIZATION_RUSSIA",
[4] = "CIVILIZATION_FRANCE",
}
-- ScenarioDefaultCivilization = "CIVILIZATION_ARABIA" -- Set to nil to set initial value to "random"
ScenarioDefaultCivilization = CIVILIZATION_FRANCE
-- Other AI (non-playable) civs - only needed for random maps
ScenarioAICivilizations = {
Please I need your support!!!
--ScenarioRandomMap = "MAPS/ScenarioMapScript.lua" -- Set to nil to disable option
--ScenarioMapSize = "WORLDSIZE_STANDARD" -- Only needed for random maps
--ScenarioMinorCivs = 16 -- Only needed for random maps
-- If using a WorldBuilder (.Civ5Map) map,
-- this table MUST match the placed playable civs
ScenarioCivilizations = {
[0] = "CIVILIZATION_ENGLAND",
[1] = "CIVILIZATION_GERMANY",
[2] = "CIVILIZATION_OTTOMAN",
[3] = "CIVILIZATION_RUSSIA",
[4] = "CIVILIZATION_FRANCE",
}
-- ScenarioDefaultCivilization = "CIVILIZATION_ARABIA" -- Set to nil to set initial value to "random"
ScenarioDefaultCivilization = CIVILIZATION_FRANCE
-- Other AI (non-playable) civs - only needed for random maps
ScenarioAICivilizations = {
Spoiler :
Please I need your support!!!