FrenchCorsair
Chieftain
OK, here's the plan...
I'm currently making a Canadian civilization, and like any good civ, it needs a unique unit to use in-game. Given Canada's history with UN Peacekeeping, I figured using a peacekeeper would be a nice touch. But there's the rub.
Most unique combat units simply recieve a boost to their movement or combat strength, which makes sense since they are indeed combat units. However, combat is a peacekeeper's last resort. As such, I want to mod the standard (Gods and Kings) Paratrooper to bring a cool twist to the unit...
When a city-state is fighting a foreign civilization, for every Peacekeeper unit that you have positioned within the city-state's territory, you gain x-amount of repuation with that city-state -- as long as you remain friendly towards the city-state and its enemy (in other words, remain neutral in the conflict).
Obviously, this is much more complex and adding an extra movement point to a unit and calling it "unique." I've done mods before, but I have no idea how to structure the syntax for this particular mod.
I welcome any advice or input,
Thanks!
Moderator Action: Moved to appropriate forum.
I'm currently making a Canadian civilization, and like any good civ, it needs a unique unit to use in-game. Given Canada's history with UN Peacekeeping, I figured using a peacekeeper would be a nice touch. But there's the rub.
Most unique combat units simply recieve a boost to their movement or combat strength, which makes sense since they are indeed combat units. However, combat is a peacekeeper's last resort. As such, I want to mod the standard (Gods and Kings) Paratrooper to bring a cool twist to the unit...
When a city-state is fighting a foreign civilization, for every Peacekeeper unit that you have positioned within the city-state's territory, you gain x-amount of repuation with that city-state -- as long as you remain friendly towards the city-state and its enemy (in other words, remain neutral in the conflict).
Obviously, this is much more complex and adding an extra movement point to a unit and calling it "unique." I've done mods before, but I have no idea how to structure the syntax for this particular mod.
I welcome any advice or input,
Thanks!
Moderator Action: Moved to appropriate forum.