Need help with a trait adding +1 resource to a city

Nightfall_CR

Chieftain
Joined
Apr 25, 2015
Messages
3
Hi guys

I have a Rise of Mankind modpack installed and I'm changing a few things here and there to suit my personal needs. However, I'm having difficulty with one thing.

My ultimate goal is to change the industrious trait to a +1 hammer per city. This should be possible since in-game I can see the agricultural trait does the same (+1 food per city) However I cannot find how this is accomplished.

Can anyone point me to where I can make this change?



Thanks in advance!
Nightfall
 
My ultimate goal is to change the industrious trait to a +1 hammer per city. This should be possible since in-game I can see the agricultural trait does the same (+1 food per city) However I cannot find how this is accomplished.

I am assuming this is done the same as in C2C where you can add a "naked" YieldChanges to the trait's TraitInfo in the CIV4TraitInfos.xml file (in XML/Civilizations), along the lines of

Code:
			<YieldChanges>
				<iYield>0</iYield>
				<iYield>1</iYield>
				<iYield>0</iYield>
			</YieldChanges>

for +1 production in each city as they are in the order of food, production, commerce.

It is possible that the RoM does it differently, particularly if it is not RoM:AND (C2C was based largely on RoM:AND, and the new v2 of RoM:AND returned the favor and adopted the C2C DLL as its base).
 
Back
Top Bottom