Need help with civ being selectable, but not playable.

Nagol Strache

Chieftain
Joined
Jan 14, 2016
Messages
18
I have been working on that Civ that I asked for help on before, and now I have found another problem. I've gotten everything set up to the point where I can select the civilization when setting up the game, but as soon as I hit the start game button the game crashes! I have repeatedly scanned through my database log, but it isn't telling me that anything is not working. I have tested my UU, UB, UA, and colors on Denmark, and they work perfectly fine. If you guys need more info I can definitely do that.
 
You're not giving us your mod for us to easily find what's causing the problem.
 
Works fine for me as well, with nothing odd in either database.log or lua.log.

You are using BNW-only methods, so do you actually have BNW?

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Also, unless I missed it, I did not see any spy names assigned to the civ. So when any player (human or Ai) enters the Renaissance ERa you'll get instant CTD from that. Double-check that you weren't inadvertently set to start in the Renaissance Era in the Game Set-up 'Advanced Set-up' menu -- the settings in the 'advanced' menu tend to persist.
 
I bought BNW long before I even got G&K, so this is really weird...
(Five minutes later...)

I tried changing my world options from a small small continents plus to a standard continents plus, and it loaded just fine! So I guess there is just some weird compatibility issue with small small continents plus?

Edit: I just realized that the ------- wasn't your signature, LeeS. xD After reading that I did remember that I was trying to set up a game in the industrial era (To test the blunderbuster), and that I haven't added any spy names yet. I'm going to go do that now, thanks guys!
 
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