Aaron90495
King
Hey guys! Long story short is that I've really been struggling to win culturally on Immortal. I've heard many times that culture victories are now the easiest type, and I can thrash the AI scientifically on Immortal (I even beat post-Fall Patch Deity in G&K), so there's clearly a problem with my culture strategy, not my CiV strategies in general.
My problem seems to be a fairly common one in high-level culture games: there always seems to be one (or sometimes two) runaway culture AI's whose culture I just can't overcome by the end of the game. This past game, it was Indonesia; they were running away earlier in the game (wiped out all of Portugal) and I temporarily put a stop to them, liberating some of Portugal's cities while keeping a few for myself (I captured 4 former Portugese cities total). However, they got a ridiculous spawn - the famous OP Salt start - and I couldn't stop them from spamming wonders (Uffizi, Louvre, all the important ones...). We were neck-and-neck technologically, but we were on different continents and it was simply too difficult to mount an attack without them counterattacking and wiping me out. They kept rolling and wiped out Siam later, which gave them probably 15-20 cities. I got my Tourism pretty high (431 immediately after Internet), but somehow, even after I got an Embargo against them, they still managed to control all but 1-2 CS's on the map and won a diplo victory - I would've been influential with all the other AI's (well, the 3 that were left out of 7) within about 10 turns, but there was just no way to surpass Indonesia's culture. I tried the International Games, but they massively outproduced me.
TL;DR: How on earth can you stop runaway culture AI's? Unless they're playing tall (which, if they're a runaway, they're probably not), taking all of their cities is immensely difficult. So is there anything to do besides switch victory conditions?
My problem seems to be a fairly common one in high-level culture games: there always seems to be one (or sometimes two) runaway culture AI's whose culture I just can't overcome by the end of the game. This past game, it was Indonesia; they were running away earlier in the game (wiped out all of Portugal) and I temporarily put a stop to them, liberating some of Portugal's cities while keeping a few for myself (I captured 4 former Portugese cities total). However, they got a ridiculous spawn - the famous OP Salt start - and I couldn't stop them from spamming wonders (Uffizi, Louvre, all the important ones...). We were neck-and-neck technologically, but we were on different continents and it was simply too difficult to mount an attack without them counterattacking and wiping me out. They kept rolling and wiped out Siam later, which gave them probably 15-20 cities. I got my Tourism pretty high (431 immediately after Internet), but somehow, even after I got an Embargo against them, they still managed to control all but 1-2 CS's on the map and won a diplo victory - I would've been influential with all the other AI's (well, the 3 that were left out of 7) within about 10 turns, but there was just no way to surpass Indonesia's culture. I tried the International Games, but they massively outproduced me.
TL;DR: How on earth can you stop runaway culture AI's? Unless they're playing tall (which, if they're a runaway, they're probably not), taking all of their cities is immensely difficult. So is there anything to do besides switch victory conditions?