CONE MacFlounder
Chieftain
- Joined
- Apr 13, 2018
- Messages
- 5
So tldr I made two more wmds one is basically just the ballistic missile from civ 5 and the other is just a bigger thermonuclear bomb
I'm just editing the xml files in base/gameplay/data for now
So far everything works as intended aside from launching them
I can get a bomber to drop them but I can't shoot them from missile silos
Is there an xml file in that folder where I can just copy and paste some of the code to give missile silos the ability to fire my missiles
Also is there any way to disable the unskipable animation that plays
I just want to disable it for the ballistic missile as I'll be using a load of them a turn and well the animation can be pretty lengthy
Thanks in advance
I'm just editing the xml files in base/gameplay/data for now
So far everything works as intended aside from launching them
I can get a bomber to drop them but I can't shoot them from missile silos
Is there an xml file in that folder where I can just copy and paste some of the code to give missile silos the ability to fire my missiles
Also is there any way to disable the unskipable animation that plays
I just want to disable it for the ballistic missile as I'll be using a load of them a turn and well the animation can be pretty lengthy
Thanks in advance