Seabastian Civ
King
- Joined
- Sep 10, 2012
- Messages
- 608
Anytime I go Tradition, which I do the majority of the time, I always use my capital as a great person factory. Nothing surprising there, but I never put any specialists into the Great merchant buildings. I'd always rather get Artists, Scientists, and Engineers.
GM building is lackluster especially mid/late game, trade missions are risky in MP and the cash is often only a few turns worth. Sure if all the CSs want a great merchant, I might devote some specialists to one, but otherwise, I just don't get it.
Am I missing something?
GM building is lackluster especially mid/late game, trade missions are risky in MP and the cash is often only a few turns worth. Sure if all the CSs want a great merchant, I might devote some specialists to one, but otherwise, I just don't get it.
Am I missing something?