New, and not sure where to put this.

Breidr

Chieftain
Joined
Dec 16, 2011
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Location
Florida
On a whim, I bought Civ V and all the DLC. Had no idea what the game really was, but my cousin had it and wanted me to play with him, so I took my Holiday Inventory Bonus and dropped it all on the GOTY Edition and DLC (and it even runs natively on Mac!).

I love the game. Being big into history I love the concept. The turn-based gameplay was a real draw for me, as I hate RTS and thinking too fast, which is why I didn't really get into Age of Empires. This game gives me all of the fun of Empire building, at a nice manageable pace. I'm also getting a real kick out of the anachronisms in the game- General Robert E. Lee leading an army of Roman Legions to conquer the Mongolian Empire. That right there is just plain awesome!

So I just got through my first game, and it was easier going than I thought (I was on Prince Difficulty, he was set to King). Of course I had an ally the whole time, but that's beside the point. Playing with 10 other Civilizations and Germany as my Ally I managed to take my Legions and Conquer nearby Mongolia after he declared war. Nobody messes with Rome, nobody. After that it was pretty much over. I had talk a dozen puppets feeding me riches and 4 cities of my own. I spent the entire game not knowing what the heck I was doing really. I knew I wanted to build a military, so I pretty much based my production choices on whether or not there was a red gem on them.

Now that I'm thoroughly lost I'm not sure where to go from here, and I can't seem to find a clear guide that will explain things on my level, it all seems over my head. About the only thing I've gathered is build cities on a hill and rush horses. I've won two Single Player Games doing that... and I know there's more. It's a great game to sit down to on a saturday night and just relax and play. No need to hurry, I think we've gone as slow as 6-7 turns an hour at points just because we are BS'ing and such. The whisky may have something to do with that too, but that's another story.

I just want to get a handle on things, and with the depth of this game, I can't seem to do that. Heck, half of the Leaders in this game seem weak to me because I don't know how to exploit their abilities. I wanted to play Vikings when I first got it (given my lineage it just made sense) but all we get is a pillage and sea movement bonus. On Pangea that didn't matter, and when it did, it's seemed insignificant. Rome, by comparison became a beast if I built Anything and everything in Rome first. I'm sure that some Leaders are mean't to be harder than others, but the game doesn't specify difficulty on each leader, so it's hard for someone like me to make an educated decision. I've kind of just been picking what seemed cool at the time, and I know that's a bad way of going about it.

Did everyone drown like this when they were new? Is there a way out?
 
Civs are pretty straightforwarded and Civ 5 is even more streamlined. No-one shouldnt think this game is depth.
 
The more you play, the more you'll get a proper insight in how everything works.
Slowly you'll learn how all the variables interact with one another.

The difference in leaders are, although some are indeed better than others, mostly in what playstyle they fit. Japan fits aggressive playstyle, Babylon fits a science-turtle playstyle, etc.
Especially if you start to get insight in the different types of empires (tall, wide, etc.) and different type of economies, you'll learn what civilization fits best with what style.

A good place to look as well is The Civ 5 Guide.

Good luck and have fun! :)
 
In my oppinion the civs are actually quite balanced, however some are much more situational than others.

A very rough strategy I try to follow is:
1) Scout. It is good to scout early, so you know what land is worth grabbing, and to find out who you will live next to. There is a big difference betwen having Genghis Khan next door, compared to having Ghandi.
Scouting will also tell me what resources are in my area, so I can tech appropriately.

2) Grab the land, as long as I have enough happiness. Especially if the new city has a new luxury.
More land will give you more resources, but it will also anger your neighbours.

3) Plan ahead. By this time I evaluate what I have, and decide what victory I will pursue.

4a) Peacefull, When I have the land I want I focus on growing big cities, and using all the quility tiles in my area. Have a defensive army and when someone declares then I try to take one or two border puppet cities.
4b) Not peacefull, If I did not get the land I wanted I try to plan how to get it from my opponents. This usually means building a good mixed army with a core of infantry and siege units, backed up with ranged or fast units.
 
I wasnt aware of term "4x Games" before, "Explore, Expand, Exploit, and Exterminate." That was Civ is. I always thought the idea was "Can you build the empire to stand the test of time" so there should be all kind of threats like natural disasters instead of only AIs, like what you're gonna do when Earthquake hits your Capital. Apparently devs aint sure what they want to do with this.
 
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