New Challenge issued

Allacalander

Chieftain
Joined
Jul 30, 2009
Messages
35
Location
America
In a game I just recently finished, I strove for a cultural victory (which I did not get) but along the way, I accumulated 328,774 cutural points, an all time high for me.

That got me thinking: what is the largest amount of cultural points anyone has accumulated in their games? So, I encourage you to join me in a quest for the maximum cultural score.

You can use any game settings you want, though I think it works best of you keep the rules standard and select a huge map with lots of land to maximize your city count. Just disclose the parameters you used, especially the civ you picked. (I used Egypt, huge map, continents, raging barbs, and 8 starting civs.) If I had had the foresight, I should have taken a screen capture.

You don't have to actually win by cultural victory, in fact, you don't have to win at all. Your culture total is actually maximized by you dragging out the game as long as possible by preventing an early victory by all of the civs, hence the real challenge.

Post your results to this thread. Good luck and enjoy!
 
I don't recall, actually. I know I have scored well over 200,000 in some games.
 
In a game I just recently finished, I strove for a cultural victory (which I did not get) but along the way, I accumulated 328,774 cutural points, an all time high for me.

That got me thinking: what is the largest amount of cultulral points anyone has accumulated in their games? So, I encourage you to join me in a quest for the maximum cultural score.

You can use any game settings you want, though I think it works best of you keep the rules standard and select a huge map with lots of land to maximize your city count. Just disclose the parameters you used, especially the civ you picked. (I used Egypt, huge map, continents, raging barbs, and 8 starting civs.) If I had had the foresight, I should have taken a screen capture.

You don't have to actually win by cutural victory, in fact, you don't have to win at all. Your culture total is actually maximized by you dragging out the game as long as possible by preventing an early victory by all of the civs, hence the real challenge.

Post your results to this thread. Good luck and enjoy!

For your challenge, is the domination limit still on? If the domination limit is still on, then we can look at the HoF tables for a comparison. Chamnix managed an 1150 AD finish on Chieftain, which is 160k. Doesn't CRPViewer estimate culture per turn? 1150 AD corresponds to a turn number in the game. We figure out that number, then we subtract that number from 540 and multiply that number by Chamnix's culture per turn. Then we add 160,000 to it, and there's a lower estimate for what Chamnix's game would have finished with at 2050. I do recall that the last 100 turns happen in one year increments (that is from 1950-2050). Now I recall that (well it's mix of recall and reasoning here), it's 2 years per turn from 1750 to 1950, 5 years per turn from 1250 to 1750, which is 300 turns just there. It's 10 year increments before that, so from 1250 to 1150 we have 10 turns. So, Chamnix ended his game with 310 turns left to go.

Since this is more than half the time of the 540 turns up to 2050, culture doubles, more cities could have built culture later, etc. I'd think at least 400,000 culture here is possible. That seems like a low estimate actually.

Of course, if the domination limit victory condition is off, a significantly higher total is possible.

For this sort of game, an interesting question seems... when do you want to learn Education? There doesn't seem any doubt that you want to go out to Replacable Parts, and you want to use Feudalism for the middle ages for whipping. Communism in the industrial ages, if I understand it correctly, would then pay-off also.

Thinking about it, you'd want to learn Education as soon as possible, since you want temples which will double in culture, instead of temples that don't. You probably also want real research labs instead of Internet generated ones.

I'd guess at least 600,000 culture here with the domination limit on as possible, if not *much* higher. With it off, I'd guess at least 1,000,000 culture.
 
Don't forget there need to be a AI with more than half your culture.

if you are only setting out for a high number for culture, you can disable all Victory conditions but conquest and just play to 2050. Then the game doesn't count culture but CAII will do it for you.
 
Well, all he's looking for is a massive Culture.
 
Of course you can set any kind of conditions you want such as removing all victory conditions and just playing it out. It might be interesting to see how high you can get with those in place.

I think its equally interesting (and more fun) to attempt the maximum score with all the victory conditions in place. Then you have a lot of things to keep track of and need to keep a better "control" over the game. In essence you aren't just managing your empire, but in some way everyone else's as well. I woudl think even 500,000 under those conditions is more impressive than 1,000,000 under the "simple" conditions.

In the game I played, domination was a valid victory condition, and I had amassed 42% of the land and people (+/-) at game's end.
 
Of course you can set any kind of conditions you want such as removing all victory conditions and just playing it out. It might be interesting to see how high you can get with those in place.

I think its equally interesting (and more fun) to attempt the maximum score with all the victory conditions in place. Then you have a lot of things to keep track of and need to keep a better "control" over the game. In essence you aren't just managing your empire, but in some way everyone else's as well. I woudl think even 500,000 under those conditions is more impressive than 1,000,000 under the "simple" conditions.

In the game I played, domination was a valid victory condition, and I had amassed 42% of the land and people (+/-) at game's end.

make up your mind... you said that nothing mattered but getting the most cultural points POSSIBLE in this game. Now you are adding in other conditions.
 
You can use any game settings you want, though I think it works best of you keep the rules standard and select a huge map with lots of land to maximize your city count. Just disclose the parameters you used, especially the civ you picked.

As you can see, I mentioned that you can do whatever you want to reach the score, but for me, acheiving a max score without a contrived set of game rules is more rewarding.
 
I recko if yu go for a huge map emperor or above you will have no problem with the AIs generating culture, though you will need to hit them to stop them winning by other conditions, specifically research based.
 
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