New in Galciv II, some questions

qwert

Warlord
Joined
Jul 13, 2006
Messages
212
Hello, I just recently started playing GalCiv II and there are some concepts which are not wery clear to me.

1) Where does my research come from? does it come from the factories? If yes, what is the exact contribution of the laboratories? If not, why is it related to the level of invest and why do I have to choose between social or military industry or research?


2) What exactly do military starbases do?
 
I'm not quite clear on the reasearch.
Military starbases aid your ships by providing speed, defense and damage bonuses as well as hindering enemy movement.
 
Thanks, this means that research is produced by your factories and that laboratories only increase it, no?
 
1) Laboratories (Xeno labs, Research centres, Invention Matrixs etc.) contribute to research. That amount is dependent on the percentage from the budget. If your spending is 100% and your sciencific investment is 100%, you get the maximum amount of research your laboratories can produce (which is the amount the laboratory detail screen displays).

2) You build modules on your starbases with constructors which increase the weapon, defencive power and speed of your ships within range of the station. The station can also install it's own weapons and defences as they often the first target for an enemy invasion. The effects of the station also apply to ships in orbit around planets.
 
From what I understand, labs are bonuses, but population is your base for revenue (pop is equivalent to tile commerce in CIV). And on top of that the focus you select will do analogous to a 50% hammer conversion to what you specify (like research, culture, wealth).

Hello, I just recently started playing GalCiv II and there are some concepts which are not wery clear to me.

1) Where does my research come from? does it come from the factories? If yes, what is the exact contribution of the laboratories? If not, why is it related to the level of invest and why do I have to choose between social or military industry or research?


2) What exactly do military starbases do?
 
You get your "industry points" or whatever you call them from population. Then you multiply it with you Industry capacity (the one-slider percentage thing) and distribute it among research, military production (ships) and social production (buildings).

Somewhere is between, I don't know exactly where, you add all the Labs' bonuses to research and Factories' bonuses to both productions.
 
But how exactly do the focus buttons work (the three buttons at the middle top of a planet screen)?

You get your "industry points" or whatever you call them from population. Then you multiply it with you Industry capacity (the one-slider percentage thing) and distribute it among research, military production (ships) and social production (buildings).

Somewhere is between, I don't know exactly where, you add all the Labs' bonuses to research and Factories' bonuses to both productions.
 
I knew that!!! :lol:

I was wondering what part of the equation do the focus buttons tweak, if the slider bars do a similar thing and are applied to base commerce value.

Basically you are focusing one area in exchange for reducing focus in another. You just choose what area to focus on.
 
1) Where does my research come from? does it come from the factories? If yes, what is the exact contribution of the laboratories? If not, why is it related to the level of invest and why do I have to choose between social or military industry or research?

The research points generated by labs only indicate your potential to research. A Basic Lab can produce 6 research points at max research.

It's roughly: research points * industrial spending% * research%

There are bonuses too, but I'm not sure when they get applied.
 
Thanks, so i see that research is related to spending, but i don´t understand clearly how.

In the manual it says that spending is the percentage at which my factories work, for example: if my factories can produce up to 10 industry points each, and i have a spending of 50%, then each of my factories will transform 5bc into 5 industry points.
The manual also says that this industry is the distributed between social and military production using the sliders under the spending slider.

What i don´t understant clearly is what are these four sliders, does the first slider fix my industrial production which is then distributed between research, social and military production?
 
I don't claim to be completely right, but this is how I understand GalCiv2.

Income and expenditure are separate, and both are measured in bc.

You build a factory, or a lab, and you increase your production or research potential on that planet, BUT, you don't increase in any way your income. All you do is increase the rate in which you convert your cash reserves into other stuff.

You increase your cash reserves by taxes, trade etc. and can build various facilities to increase these.

BUT, the two are separate. A planet with 10 billion population and 5 stock markets with 2 labs, and a planet with 100k with two labs will produce the same amount of research without additional modifiers. If they both have 2 factories each, they will also have the same production capacity.

That's my understanding anyway.
 


Fellow Galacticans:

Good afternoon from Canada!!! I hope this finds you and yours well.

Qwert, first you have something called a "research tree" which tells you what path of study to follow next. I highly recommend you first research the Universal Translator, or, you won't understand a thing any of the other civs are telling you. When you're in the map screen, this tree can easily be accessed by clicking on the little silver button that has the beaker on it next to your list of ships buttons heading to your right. It's up to you want you want to research next after the Translator, but I also highly recommend that you research ANYTHING that has to do with weaponry and your fleets. Needless to say, this is quite important especially when Lord Kona of the Drengin Empire is one of his moods.

It is also important to find out what the other guy is doing. Spies are important for this very task.

In closing, I don't want to put you to sleep so I'll stop here for now.

Live long and prosper, take care and thank you kindly!!!

Sincerely yours always,

Indy.
 
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