Hardware: iMac DV Graphite (400 Mhz G3) with 256
System: OS X.1
Civ3: 1.16 with several terrain graphics mods; no unit or leader head mods, scenarios, GOTMs, or rules changes.
______________________
I built my first privateer unit and promptly attacked a (friendly) AI Civ's galley. The graphics for the ship-ship combat started, but then the program immediately froze. The cursor responded in terms of movement, but the combat never resolved, and I could not exit the program with cmd-p, and the computer would not shut down with ctrl-cmd-esc. I had to turn the machine off and on.
When I rebooted, I noticed two extra bic files in the directory, which I erased and then restarted Civ3. I redid the combat, but not in the exact sequence of moves I used the first time, and there was no problem. I have now had several combats between privateers and AI civs with no problem.
Incidentally, The AI civ I attacked had plenty of cities, so it was not the infamous last-settler bug. Anyone else had anything similar?
System: OS X.1
Civ3: 1.16 with several terrain graphics mods; no unit or leader head mods, scenarios, GOTMs, or rules changes.
______________________
I built my first privateer unit and promptly attacked a (friendly) AI Civ's galley. The graphics for the ship-ship combat started, but then the program immediately froze. The cursor responded in terms of movement, but the combat never resolved, and I could not exit the program with cmd-p, and the computer would not shut down with ctrl-cmd-esc. I had to turn the machine off and on.
When I rebooted, I noticed two extra bic files in the directory, which I erased and then restarted Civ3. I redid the combat, but not in the exact sequence of moves I used the first time, and there was no problem. I have now had several combats between privateers and AI civs with no problem.
Incidentally, The AI civ I attacked had plenty of cities, so it was not the infamous last-settler bug. Anyone else had anything similar?