troytheface said:
Nomadic? Isn't that kinda anti city/civ? (although a creative idea mind u)
troytheface, the Nomadic trait would help the cities grow in the more inhospitable areas of the game and be able to allow special units to build other units while on the move. You would still need cities to do the research, build wonders and improvements, generate commerce, etc. So its implementation wont be anti city/civ, so to speak.
Watiggi said:
I like the idea of being able to live in inhospitable lands like the tundra, ice, desert and jungle. It would be cool to be able to live well there.
Maybe make a Nomadic trait that allows the civ to live in inhospitable territory and allows it to build (and/or get from conquest) that settler camp unit.
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The obvious issue is balance, but I really don't see an issue with it if this bonus only affects the civ while they are in these inhospitable areas. In civ3, the agricultural trait also benefited the civ even when they were not in these inhospitable areas, making it a little too effective in my mind. So I think it should only allow a civ to live there and give no other growth advantage in normal terrain. I don't think that is unbalanced and it can exist in a civ game quite well.
As to the unit that builds other units, I don't see that it would be hard to balance it. Maybe it could generate maintanence as a normal city would (a fixed, smaller, more appropriate and balanced amount) but it would have say a fixed production where a few of them could stack to increase the hammer yeild. Being able to build a unit near the area of war is the only advantage here. The disadvantage would be the maintanence, which would be an opposing force on how many you could have and that they wouldn't grow or output research or commerce.
To be honest the idea wasn't original, it was my imagination expanding on the Genghis Khan scenario which has the 'settler camp unit' in it. I don't see it as being anti civ though. Cities would still be required to bring in the commerce, research, build wonders and units and what not.
Watiggi