New Scenario: The Mystery Saga

Skuall

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:o :o :o Heeeeelllloooo, people!
After a long time without response, here i am again...:confused:
I'm working in a new scenario that will be divided into three parts. Once I get the first finished, I start the second, et caetera ("and so on" in Latin). It has mirabolastic (:crazyeyes ) graphics and a involving story. From version to version, the units will grow (e.g.:if in version 1.0 there's a child unit, in 2.0 it will be a teenager, if it's a monster, it will mutate. Sgotoid--->Mut. Sgotoid).
The terrain will change too(e.g.:if in 1.0 there's a significative battle in the story, in 2.0 the terrain will have a "destroyed" looking.)There's no screenshots yet, because the game should be in version "0.05" by now. I can give you an idea by now.

"We are in the fourtieth century, and the Human race has expanded to another planets. On of them, Yama XX, had a particular thing that intersted the human being: An inverted Earth planet. With water replaced by earth and vice-versa, the humans land on this planet's surface and they realize that they aren't alone. It's up to you, with each human colony, to discovery and comunicate with this aliens. The best of luck."

Please give me some ideas so i can do a good sci-fi scen for those who like it.

Skuall
Play and have fun!!! :o :o :o
 
Hey Skuall!

The idea of an inverted earth map sound cool...

But for the evolving storyline, how are you going to know where the battles have been in the first one so that in the second one you know where to add the "destroyed" terrain?

When I first began thinking about doing my medieval scenario, I thought about having a two-part scenario. The first would be on the rise of the Franks (fighting the Saxons, Thuringians, Alemanni, etc.) and the second would be on a much larger map scale with the Frankish starting position based upon how the player did in the first one. But you would have to re-design the second scenario each time based upon the results of the earlier one.

It seems like too much work for just one game.


By the way..... what are mirabolastic graphics????
 
Hi, Mojo!

I've forgot to say in my previous post:
In the events.txt there will be an event that will create terrain in a certain part of the world and there will be two armys there (on of Yamers and another of Humans). They will move automaticly and they will fight one against other. In second part, that piece of terrain is "destroyed".

Originally posted by Mojo
By the way..... what are mirabolastic graphics????

I should wrote Marvellastic (Mirabolastic is in Portuguese), that is Marvellous + Fantastic!!!

Skuall
Play and have fun!!!
 
Here is a screenshot of my scenario(there are many different types of terrain, and this is not the real game map).
 

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