New Tech/Building Ideas for Fun

Atinuviel

Chieftain
Joined
Aug 22, 2013
Messages
95
I was kind of bored, so I was thinking up random new technologies today that Firaxis could maybe add in a future expansion or what not.


3D-Printing
- Could maybe be a building idea that is unlocked at Nanotechnology?
- When unlocked/built in a city, it gives an additional production for every 2 citizens in the city. It's supposed to represent the fact that 3D-Printing is capable of bringing manufacturing right into every person's home.

Tech: Genetic Engineering
- I'm surprised there isn't a technology based on it. It's probably one of the biggest growing and fastest growing field in recent years.
- Genetically-Engineered Crops: All farms gain an additional +1 Food.
- Wonder: Human Genome Project - When completed, unlocks the secret of the human genome and allows greater enhancement of your soldiers. All existing military units gain a free promotion, and all new produced non-armor units will gain a free promotion upon being built.

WHO Project
- An international project modeled upon the Smallpox eradication campaign waged back in the 1980s.
- 3rd Prize - Health Awareness: Gain 1 free citizen in your capital
- 2nd Prize - Tech Consultation: Gain 1 free citizen in all your cities (and again at your capital) and a permanent +3 global happiness.
- 1st Prize - Vaccination Campaign: Gain 100% food bonus in all your cities for 20 turns, and all of your cities gain +1 local happiness.

Feel free to add your own or comment!
 
Cybernetics: Allows you to build a special building which increases food(People will die less due to new limbs/organs) and allows you to build new stronger, more agile military units, at a high cost.
Drone warfare: Allows you to build new drone units, like AI tanks and UAVs, which cost less and heal faster, but cost triple gold to maintain.

Also, the Genome project should have a down side: Your infantry units can't see the enemy if they're more than 1 tile away.......or inside a cardboard box :mischief:
 
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