Squirrelloid
Warlord
- Joined
- Sep 26, 2007
- Messages
- 263
This may be a stupid question, but what's wrong with the basic Civ IV tier 1 techs? Build the magic stuff off mysticism and add a Wild Trails tech, but otherwise tier 1 and most of tier 2 could stay virtually unchanged.
The other problem with the current proposal - magic is too disjoint technologically from everything else. Given that magic is limited by faction, why not have the 1/2/3 levels of magic promotions be enabled by techs, but those techs enable *all* magic type promotions (limited by your faction, of course).
Edit: make Contemplation (or rename it, same prereq) allow Magic I (ie, any of Fire I/etc... that you normally can access), and then have another tech like Priesthood enable Magic II, and finally a third academic tech (Education or a new tech with that as its pre-req) enable Magic III.
The other problem with the current proposal - magic is too disjoint technologically from everything else. Given that magic is limited by faction, why not have the 1/2/3 levels of magic promotions be enabled by techs, but those techs enable *all* magic type promotions (limited by your faction, of course).
Edit: make Contemplation (or rename it, same prereq) allow Magic I (ie, any of Fire I/etc... that you normally can access), and then have another tech like Priesthood enable Magic II, and finally a third academic tech (Education or a new tech with that as its pre-req) enable Magic III.