After the next V36 release.
New terrain type.
I would like a new terrain type to be added to the C2C mod - terrain Tropical. This would be a terrain type only added between the tropics of Capricorn and Cancer.
The reason is to do with Jungles ( a feature). Jungle areas should give terrain damage (if that option is selected). The reason being the difficulty of moving through jungles, the restricted movement, humidity. animals, insects, diseases etc. But features do not give damage only terrains. The existing damage terrains are not really suitable - mainly desert ot tundra types.
Obviously the main feature on this terrain would be Jungle, but it could be empty or contain other features (forest at the edges etc.) Leave this for further discussion. Hence the reason for this new thread.
As for base terrain yield (again needs discussion) but first thoughts 2 food and 1 hammer. (see * below)
The graphic could be a very dark green colour - to simulate the darkness due to the expansive overhead canopy.
The terrain damage would be 15% (standard) - the existing improvement - Jungle Camp would reduce this to 7%.
As for promotions, I thing either woodland 2 or 3 (not 1) should allow passage without damage. My vote is for 3. Lets not make it to easy.
* If the jungle is chopped to reveal the base terrain the damage factor would still be there. So I propose a new worker action similar to the remove marshland one, it could be introduced via the same tech. Remove jungle undergrowth, makes the terrain a plain or grassland - removing the damage penalty and reducing its yeild.
I was thinking this 'remove undergrowth' option should only be available if the jungle was removed - again open to discussion.
MAPS
All existing maps and scripts could still be played if this change was made - it just would not be implemented.
Existing pre-made maps would need to be altered - if the map maker wanted to. I would obviously do it to my maps SEM, SEM+ and LEM.
As for scripted maps, I have little knowledge, but if given an example map and details of what to change and where, I would be willing to update the other C2C maps. To reduce the burden on the C2C team.
So what do you all think of this proposal.
New terrain type.
I would like a new terrain type to be added to the C2C mod - terrain Tropical. This would be a terrain type only added between the tropics of Capricorn and Cancer.
The reason is to do with Jungles ( a feature). Jungle areas should give terrain damage (if that option is selected). The reason being the difficulty of moving through jungles, the restricted movement, humidity. animals, insects, diseases etc. But features do not give damage only terrains. The existing damage terrains are not really suitable - mainly desert ot tundra types.
Obviously the main feature on this terrain would be Jungle, but it could be empty or contain other features (forest at the edges etc.) Leave this for further discussion. Hence the reason for this new thread.
As for base terrain yield (again needs discussion) but first thoughts 2 food and 1 hammer. (see * below)
The graphic could be a very dark green colour - to simulate the darkness due to the expansive overhead canopy.
The terrain damage would be 15% (standard) - the existing improvement - Jungle Camp would reduce this to 7%.
As for promotions, I thing either woodland 2 or 3 (not 1) should allow passage without damage. My vote is for 3. Lets not make it to easy.
* If the jungle is chopped to reveal the base terrain the damage factor would still be there. So I propose a new worker action similar to the remove marshland one, it could be introduced via the same tech. Remove jungle undergrowth, makes the terrain a plain or grassland - removing the damage penalty and reducing its yeild.
I was thinking this 'remove undergrowth' option should only be available if the jungle was removed - again open to discussion.
MAPS
All existing maps and scripts could still be played if this change was made - it just would not be implemented.
Existing pre-made maps would need to be altered - if the map maker wanted to. I would obviously do it to my maps SEM, SEM+ and LEM.
As for scripted maps, I have little knowledge, but if given an example map and details of what to change and where, I would be willing to update the other C2C maps. To reduce the burden on the C2C team.
So what do you all think of this proposal.