lazarus319l
Chieftain
- Joined
- Aug 19, 2008
- Messages
- 22
So I'm new to CIV III and playing my first game on Reagent to get the hang/feel of the game before moving up. Have a few questions and have seen some responses on here already but at the same time some seem to be conflicting one another. I play CIV III Complete (whatever version that is)
1.) When is it good to raze a city or not raze a city? Initally I razed 1 city and all the AI players hated me for it. 1000 years later and all the CIVs are still furious with me.
2.) Is it better to completly wipe out a civilization or try for peace, assuming no WW. I settled for peace with a couple CIV's and they still tried to move a SOD deep into my territory, declaring war when i asked them to leave.
3.) If you are playing a game with no distinct/obvious plan for victory (culture, dominance, space ship) what's the best form of government. I played facism and did fine in war but my culture suffered. I switched to Demo but was attacked and the WW made all my cities useless. My corruption seems to be off the charts too, not sure if that's just a fact of CIV or something I can do besides court houses and police stations, which don't seem to have too much effect.
4.) Is it best to go into the game with a specific victory in mind and stick too it? It seems like I went into this game aiming for culture but the AI has constantly been dog piling me every 20 turns or so...
5.) Ok last one...protecting your borders. Is it best to keep your troops in a base to make citizens content (monarch, comi, facism, etc) or simply pile them along your border to prevent people from entering your territory. Seems like a good idea with pinch points but with a large territory, you'd need to have tons of troops out of bases to have a good size wall/
Sorry for the lengthy post but all the FAQ's and articles seem to have such conflicting information I can't seem to tell what works without trying it out.
1.) When is it good to raze a city or not raze a city? Initally I razed 1 city and all the AI players hated me for it. 1000 years later and all the CIVs are still furious with me.
2.) Is it better to completly wipe out a civilization or try for peace, assuming no WW. I settled for peace with a couple CIV's and they still tried to move a SOD deep into my territory, declaring war when i asked them to leave.
3.) If you are playing a game with no distinct/obvious plan for victory (culture, dominance, space ship) what's the best form of government. I played facism and did fine in war but my culture suffered. I switched to Demo but was attacked and the WW made all my cities useless. My corruption seems to be off the charts too, not sure if that's just a fact of CIV or something I can do besides court houses and police stations, which don't seem to have too much effect.
4.) Is it best to go into the game with a specific victory in mind and stick too it? It seems like I went into this game aiming for culture but the AI has constantly been dog piling me every 20 turns or so...
5.) Ok last one...protecting your borders. Is it best to keep your troops in a base to make citizens content (monarch, comi, facism, etc) or simply pile them along your border to prevent people from entering your territory. Seems like a good idea with pinch points but with a large territory, you'd need to have tons of troops out of bases to have a good size wall/
Sorry for the lengthy post but all the FAQ's and articles seem to have such conflicting information I can't seem to tell what works without trying it out.