- Joined
- Oct 5, 2001
- Messages
- 30,080
GOTM 15: Huayna Capac
[img=right]http://gotm.civfanatics.net/civ4games/images/gotm15civ.jpg[/img]This game MUST be played in patch version 1.61. We will NOT accept any games played under any other patch versions, and you can't play it in warlords!
Further, it MUST be played using HOF mod version 1.61.010.
Game settings:
Civilization: Inca (Leader: Huayna Capac ; Traits: Aggressive, Financial)
Rivals: 6
Difficulty: Deity
Map: Custom Continents
Mapsize: Standard
Climate: Temperate
Water level: Medium
Starting Era: Ancient
Speed: Epic
Options: Normal.
Victory Conditions: All enabled
Huayna Capac:
Huayna Capac is Aggressive and Financial; starting with Mysticism and Agriculture. Aggressive allows a free combat 1 promotion for melee & gunpowder units, and double production speed of barracks and drydocks. Financial adds an extra commerce on any plot earning 2 or more commerce.
Unique unit: Quechua:
The Quechua replaces the standard Warrior. The cost and strength of the unit is the same, with the addition of +100% strength against archery units.
The starting screenshot is here (click for a bigger version!)

Challenger Class
- Start with the standard Settler and Quechua, and the usual starting techs, Agriculture and Mysticism. You get no penalties.
Contender Class Bonuses
- Start with one extra Archer and one extra Worker.
Adventurer Class bonuses:
- Start with two extra Archers, one extra Worker, one extra Quechua and one extra Settler.
- You also know Fishing, Hunting, Mining and Archery.
>>Go get the starting saves HERE!