News: TSG 207 Announcement

Knowtalent

Emperor
GOTM Staff
Joined
Dec 13, 2009
Messages
1,562
Location
LA CA USA
Civilization 5 - Game of the Month Training Series Game 207
\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\//////////////////////////////////////////
Welcome to the207th game in the GOTM V Training Series! This Series will allow new and old GOTM fans to try out these features from Civ5's expansions and DLCs in a friendly environment. Participants are encouraged to post questions, stories, advice, tricks and failures in the dedicated game threads (described below). Each game will specify the Civ you will play and the Victory Condition to strive for. You can read more about the GOTM and Training Series concept in this thread.
Must Read!
We would like to ask you to abide by our most sacred rule: Dont replay any turns! If you make a mistake, accept it and try to recover. To ensure fair play and prevent results exclusions, please set your Autosaves to 1 turn. In the event of a computer crash while playing, just reload to the previous save and play it as closely to how you played it the first time. Please let Leif, or me know (either in the forums or through Private Message) if you experienced a crash and how many turns you replayed.
Civ V BNW - TSG207 Details:
Player (You): Hiawatha - Iroquois
Victory Condition
: Domination all other VCs are enabled, Difficulty: Emperor
Civs/City-States (including player): 8/16
Map Type/Size: standard/Arborea
Game pace: Standard
Game Options
Start - Ancient
Enabled - Quick Combat, Quick Movement,

(Regardless of starting options, you may turn on/off Quick Combat/Quick Movement using the game options menu at any time during gameplay.)
Game Version: This game was created in Civ5 Brave New World version 1.0.3.279.
Game Requirements: Korea,Ancient Wonders,Babylon,Dlc_sp_maps,Gods And Kings,Brave New World.
Unique Abilities:
Spoiler :

UA: Great Warpath Units move through Forest and Jungle in friendly territory as if they were Roads
◾These tiles can be used to establish City Connections upon researching The Wheel
◾Caravans move along Forest and Jungle as if they were Roads

UB: Longhouse -Replaces Workshop. 2 :c5production: each forest produces one more:c5production:
UU: Mohawk Warrior - Replaces Swordsman. requires no Iron, Fighting bonus in forest and jungle.

This is where you will start:
20210630090037_1.jpg

Information about threads associated with each individual TSG -- Must Read if you are new to our Game of the Month!
Spoiler :
Please note: If you wish to make a video of your game, please do not post any links to it until after the game submission date has passed. This is because of the potential spoilers that are created by posting before the end date. Thank you for your cooperation.
TSG Announcement thread (this one): This thread is used to announce the game and clarify the settings and rules (dont be afraid to ask questions). Its also used to discuss the game before you start, and post problems with opening the save. Please dont post any game-related info once you open and play the save. Instead use the next thread.
After Actions thread: In this thread you can post the results of your game. Please state your victory/loss date (preferably in the post title) and describe your path to glory in this post! Players are encouraged to provide feedback on the game. Some players like to replay the game, and although we will not record the results from a replay, you can still post your new experiences. The game will not be closed as such, but after one month, the results will be compiled, and will not necessarily be updated with reports coming in after the finish date.
Results and Congratulations thread: We will create a separate thread with the results at the end of the one month submission period (sorted by earliest date and highest score ). We will issue a medal to the top winner (based on earliest date finished for each VC). There are no long-term records kept for these results, they are just given out to top finishers to reward their efforts.

File Upload System
We have a game file upload system you can find here. Please use it to upload your completed first attempt by saving the game on the turn after your victory or defeat. (by using the "lemme play one more turn" feature) Please note: you must submit your game on the turn following Victory. If you continue to play, the game overwrites the data and your submission could be rejected by the submission system
This game runs for a month and ends July 31, 2021
 

Attachments

Last edited:
Oh good, an under used Civ on a map suited for them! And at a level that I might be able to spam cities like AI Hiawatha. Definitely SiP, no need to even move the warrior, but I will move him SEW just in case.
 
Definitely SIP, and I too appreciate this most suitable start for an under-appreciated civ. Dom VC will be a challenge for me, but I like that too!

Edit to mention that the the UA is a little tricky to get a grip on, and I still don’t feel like I have it entirely figured out. The obvious bit is that every forest hex in your territory act like it has a road. The odd part is that every forest hex adjacent to your borders also acts like it has a road as well, but only for moving into your territory.

For forest-road-city-connections, I think every hex needs to be inside your borders, but this is the part I have not quite worked out. One thing is that if there is a single tile gap, you can often make a connection with a single road.

For the UB, which actually is worse than the Workshop which it replaces, you need to be working as many forests as possible. The main consequence of this is low-food tiles and fewer chops. OTOH, Trading Posts on forest become a decent tile to work (but food is still an issue).
 
Last edited:
SIP seems fine. Usually I am tempted to go for tradition or sometimes liberty. This will be a nice game to try out full honor. Getting Temple of Artemis would be nice, to get some extra growth and more archer production, this will probably require some chopping though.
 
Back
Top Bottom